Removing debugging code
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@@ -5125,9 +5125,6 @@ Nedelec2PyrFiniteElement::Nedelec2PyrFiniteElement()
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const double *eop = poly1d.OpenPoints(2 - 1);
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const double fop = 1. / 3.;
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std::cout << "Open points (on edges): "
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<< eop[0] << " " << eop[1] << std::endl;
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// not real nodes ...
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Nodes.IntPoint(0).Set3(eop[0], 0., 0.);
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Nodes.IntPoint(1).Set3(eop[1], 0., 0.);
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@@ -5185,9 +5182,6 @@ Nedelec2PyrFiniteElement::Nedelec2PyrFiniteElement()
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I(j,i) = vecs(j,0)*tk[i][0]+vecs(j,1)*tk[i][1]+vecs(j,2)*tk[i][2];
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}
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}
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I.Print(std::cout);
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std::cout << "Trace: " << I.Trace() << std::endl;
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std::cout << "Square of Frobenius Norm: " << I.FNorm2() << std::endl;
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}
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}
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