Merge remote-tracking branch 'origin/no-tet-reorder-dev' into nd-prism-dev
This commit is contained in:
+13
-16
@@ -1,4 +1,4 @@
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// Copyright (c) 2010-2020, Lawrence Livermore National Security, LLC. Produced
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// Copyright (c) 2010-2021, Lawrence Livermore National Security, LLC. Produced
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// at the Lawrence Livermore National Laboratory. All Rights reserved. See files
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// LICENSE and NOTICE for details. LLNL-CODE-806117.
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//
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@@ -1854,19 +1854,16 @@ const int *H1_FECollection::GetDofMap(Geometry::Type GeomType) const
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{
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const int *dof_map = NULL;
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const FiniteElement *fe = H1_Elements[GeomType];
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switch (GeomType)
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const NodalFiniteElement *nodal_fe =
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dynamic_cast<const NodalFiniteElement*>(fe);
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if (nodal_fe)
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{
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case Geometry::SEGMENT:
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case Geometry::SQUARE:
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case Geometry::CUBE:
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dof_map = dynamic_cast<const TensorBasisElement *>(fe)
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->GetDofMap().GetData();
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break;
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default:
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MFEM_ABORT("Geometry type " << Geometry::Name[GeomType] << " is not "
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"implemented");
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// The "Cartesian" ordering for other geometries is defined by the
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// class GeometryRefiner.
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dof_map = nodal_fe->GetLexicographicOrdering().GetData();
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}
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else
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{
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MFEM_ABORT("Geometry type " << Geometry::Name[GeomType] << " is not "
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"implemented");
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}
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return dof_map;
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}
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@@ -1991,7 +1988,7 @@ L2_FECollection::L2_FECollection(const int p, const int dim, const int btype,
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// Trace element use the default Gauss-Legendre nodal points for positive basis
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if (b_type == BasisType::Positive)
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{
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Tr_Elements[Geometry::SEGMENT] = new L2_SegmentElement(p);
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Tr_Elements[Geometry::SEGMENT] = new L2Pos_SegmentElement(p);
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}
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else
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{
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@@ -2047,8 +2044,8 @@ L2_FECollection::L2_FECollection(const int p, const int dim, const int btype,
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// Trace element use the default Gauss-Legendre nodal points for positive basis
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if (b_type == BasisType::Positive)
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{
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Tr_Elements[Geometry::TRIANGLE] = new L2_TriangleElement(p);
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Tr_Elements[Geometry::SQUARE] = new L2_QuadrilateralElement(p);
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Tr_Elements[Geometry::TRIANGLE] = new L2Pos_TriangleElement(p);
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Tr_Elements[Geometry::SQUARE] = new L2Pos_QuadrilateralElement(p);
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}
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else
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{
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