Fixing quad face dof order in pyramid finite elements
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@@ -1107,7 +1107,7 @@ H1_FuentesPyramidElement::H1_FuentesPyramidElement(const int p, const int btype)
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{
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for (int i = 1; i < p; i++)
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{
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Nodes.IntPoint(o++).Set3(cp[i], cp[j], cp[0]);
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Nodes.IntPoint(o++).Set3(cp[i], cp[p-j], cp[0]);
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}
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}
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