Mesh::GetLocalQuadToHexTransformation().
To address the issue seen when calling
Mesh::GetBdrElementAdjacentElement() followed by calling
Mesh::GetLocalFaceTransformation(), introduce a new method,
Mesh::GetBdrElementAdjacentElement2() that returns the orientation
of the face element w.r.t. the boundary element. This orientation
then produces the desired result when used with
Mesh::GetLocalFaceTransformation().