Files
mfem/examples/test_surf_diff.cpp
T

323 lines
9.2 KiB
C++

#include "mfem.hpp"
#include <fstream>
#include <iostream>
using namespace std;
using namespace mfem;
Mesh * GetMesh(int type);
void trans(const Vector &x, Vector &r);
void sigmaFunc(const Vector &x, DenseMatrix &s);
double uExact(const Vector &x)
{
return (0.25 * (2.0 + x[0]) - x[2]) * (x[2] + 0.25 * (2.0 + x[0]));
}
int main(int argc, char *argv[])
{
// 1. Parse command-line options.
int order = 3;
int mesh_type = 4; // Default to Quadrilateral mesh
int ref_levels = 0;
bool static_cond = false;
bool visualization = true;
OptionsParser args(argc, argv);
args.AddOption(&mesh_type, "-mt", "--mesh-type",
"Mesh type: 3 - Triangular, 4 - Quadrilateral.");
args.AddOption(&ref_levels, "-r", "--refine",
"Number of times to refine the mesh uniformly in serial.");
args.AddOption(&order, "-o", "--order",
"Finite element order (polynomial degree) or -1 for"
" isoparametric space.");
args.AddOption(&static_cond, "-sc", "--static-condensation", "-no-sc",
"--no-static-condensation", "Enable static condensation.");
args.AddOption(&visualization, "-vis", "--visualization", "-no-vis",
"--no-visualization",
"Enable or disable GLVis visualization.");
args.Parse();
if (!args.Good())
{
args.PrintUsage(cout);
return 1;
}
args.PrintOptions(cout);
// 2. Read the mesh from the given mesh file. We can handle triangular,
// quadrilateral, tetrahedral, hexahedral, surface and volume meshes with
// the same code.
Mesh *mesh = GetMesh(mesh_type);
int dim = mesh->Dimension();
// 3. Refine the mesh to increase the resolution. In this example we do
// 'ref_levels' of uniform refinement.
for (int l = 0; l < ref_levels; l++)
{
mesh->UniformRefinement();
}
mesh->SetCurvature(3);
mesh->Transform(trans);
// 4. Define a finite element space on the mesh. Here we use continuous
// Lagrange finite elements of the specified order. If order < 1, we
// instead use an isoparametric/isogeometric space.
FiniteElementCollection *fec;
bool delete_fec;
if (order > 0)
{
fec = new H1_FECollection(order, dim);
delete_fec = true;
}
else if (mesh->GetNodes())
{
fec = mesh->GetNodes()->OwnFEC();
delete_fec = false;
cout << "Using isoparametric FEs: " << fec->Name() << endl;
}
else
{
fec = new H1_FECollection(order = 1, dim);
delete_fec = true;
}
FiniteElementSpace fespace(mesh, fec);
cout << "Number of finite element unknowns: "
<< fespace.GetTrueVSize() << endl;
// 5. Determine the list of true (i.e. conforming) essential boundary dofs.
// In this example, the boundary conditions are defined by marking all
// the boundary attributes from the mesh as essential (Dirichlet) and
// converting them to a list of true dofs.
Array<int> ess_tdof_list;
if (mesh->bdr_attributes.Size())
{
Array<int> ess_bdr(mesh->bdr_attributes.Max());
ess_bdr = 1;
fespace.GetEssentialTrueDofs(ess_bdr, ess_tdof_list);
}
// 6. Set up the linear form b(.) which corresponds to the right-hand side of
// the FEM linear system, which in this case is (1,phi_i) where phi_i are
// the basis functions in the finite element fespace.
LinearForm b(&fespace);
ConstantCoefficient one(1.0);
b.AddDomainIntegrator(new DomainLFIntegrator(one));
b.Assemble();
// 7. Define the solution vector x as a finite element grid function
// corresponding to fespace. Initialize x with initial guess of zero,
// which satisfies the boundary conditions.
GridFunction x(&fespace);
x = 0.0;
// 8. Set up the bilinear form a(.,.) on the finite element space
// corresponding to the Laplacian operator -Delta, by adding the Diffusion
// domain integrator.
BilinearForm a(&fespace);
MatrixFunctionCoefficient sigma(3, sigmaFunc);
a.AddDomainIntegrator(new DiffusionIntegrator(sigma));
// 9. Assemble the bilinear form and the corresponding linear system,
// applying any necessary transformations such as: eliminating boundary
// conditions, applying conforming constraints for non-conforming AMR,
// static condensation, etc.
if (static_cond) { a.EnableStaticCondensation(); }
a.Assemble();
OperatorPtr A;
Vector B, X;
a.FormLinearSystem(ess_tdof_list, x, b, A, X, B);
cout << "Size of linear system: " << A->Height() << endl;
// 10. Solve the linear system A X = B.
if (!pa)
{
// Use a simple symmetric Gauss-Seidel preconditioner with PCG.
GSSmoother M((SparseMatrix&)(*A));
PCG(*A, M, B, X, 1, 200, 1e-12, 0.0);
}
else // Jacobi preconditioning in partial assembly mode
{
if (UsesTensorBasis(fespace))
{
OperatorJacobiSmoother M(a, ess_tdof_list);
PCG(*A, M, B, X, 1, 400, 1e-12, 0.0);
}
else
{
CG(*A, B, X, 1, 400, 1e-12, 0.0);
}
}
// 11. Recover the solution as a finite element grid function.
a.RecoverFEMSolution(X, b, x);
FunctionCoefficient uCoef(uExact);
double err = x.ComputeL2Error(uCoef);
mfem::out << "|u - u_h|_2 = " << err << endl;
// 12. Save the refined mesh and the solution. This output can be viewed later
// using GLVis: "glvis -m refined.mesh -g sol.gf".
ofstream mesh_ofs("refined.mesh");
mesh_ofs.precision(8);
mesh->Print(mesh_ofs);
ofstream sol_ofs("sol.gf");
sol_ofs.precision(8);
x.Save(sol_ofs);
// 13. Send the solution by socket to a GLVis server.
if (visualization)
{
char vishost[] = "localhost";
int visport = 19916;
socketstream sol_sock(vishost, visport);
sol_sock.precision(8);
sol_sock << "solution\n" << *mesh << x << flush;
}
// 14. Free the used memory.
if (delete_fec)
{
delete fec;
}
delete mesh;
return 0;
}
Mesh * GetMesh(int type)
{
Mesh * mesh = NULL;
if (type == 3)
{
mesh = new Mesh(2, 12, 16, 8, 3);
mesh->AddVertex(-1.0, -1.0, 0.0);
mesh->AddVertex( 1.0, -1.0, 0.0);
mesh->AddVertex( 1.0, 1.0, 0.0);
mesh->AddVertex(-1.0, 1.0, 0.0);
mesh->AddVertex(-1.0, -1.0, 1.0);
mesh->AddVertex( 1.0, -1.0, 1.0);
mesh->AddVertex( 1.0, 1.0, 1.0);
mesh->AddVertex(-1.0, 1.0, 1.0);
mesh->AddVertex( 0.0, -1.0, 0.5);
mesh->AddVertex( 1.0, 0.0, 0.5);
mesh->AddVertex( 0.0, 1.0, 0.5);
mesh->AddVertex(-1.0, 0.0, 0.5);
mesh->AddTriangle(0, 1, 8);
mesh->AddTriangle(1, 5, 8);
mesh->AddTriangle(5, 4, 8);
mesh->AddTriangle(4, 0, 8);
mesh->AddTriangle(1, 2, 9);
mesh->AddTriangle(2, 6, 9);
mesh->AddTriangle(6, 5, 9);
mesh->AddTriangle(5, 1, 9);
mesh->AddTriangle(2, 3, 10);
mesh->AddTriangle(3, 7, 10);
mesh->AddTriangle(7, 6, 10);
mesh->AddTriangle(6, 2, 10);
mesh->AddTriangle(3, 0, 11);
mesh->AddTriangle(0, 4, 11);
mesh->AddTriangle(4, 7, 11);
mesh->AddTriangle(7, 3, 11);
mesh->AddBdrSegment(0, 1, 1);
mesh->AddBdrSegment(1, 2, 1);
mesh->AddBdrSegment(2, 3, 1);
mesh->AddBdrSegment(3, 0, 1);
mesh->AddBdrSegment(5, 4, 2);
mesh->AddBdrSegment(6, 5, 2);
mesh->AddBdrSegment(7, 6, 2);
mesh->AddBdrSegment(4, 7, 2);
}
else if (type == 4)
{
mesh = new Mesh(2, 8, 4, 8, 3);
mesh->AddVertex(-1.0, -1.0, 0.0);
mesh->AddVertex( 1.0, -1.0, 0.0);
mesh->AddVertex( 1.0, 1.0, 0.0);
mesh->AddVertex(-1.0, 1.0, 0.0);
mesh->AddVertex(-1.0, -1.0, 1.0);
mesh->AddVertex( 1.0, -1.0, 1.0);
mesh->AddVertex( 1.0, 1.0, 1.0);
mesh->AddVertex(-1.0, 1.0, 1.0);
mesh->AddQuad(0, 1, 5, 4);
mesh->AddQuad(1, 2, 6, 5);
mesh->AddQuad(2, 3, 7, 6);
mesh->AddQuad(3, 0, 4, 7);
mesh->AddBdrSegment(0, 1, 1);
mesh->AddBdrSegment(1, 2, 1);
mesh->AddBdrSegment(2, 3, 1);
mesh->AddBdrSegment(3, 0, 1);
mesh->AddBdrSegment(5, 4, 2);
mesh->AddBdrSegment(6, 5, 2);
mesh->AddBdrSegment(7, 6, 2);
mesh->AddBdrSegment(4, 7, 2);
}
else
{
MFEM_ABORT("Unrecognized mesh type " << type << "!");
}
mesh->FinalizeTopology();
return mesh;
}
void trans(const Vector &x, Vector &r)
{
r.SetSize(3);
double tol = 1e-6;
double theta = 0.0;
if (fabs(x[1] + 1.0) < tol)
{
theta = 0.25 * M_PI * (x[0] - 2.0);
}
else if (fabs(x[0] - 1.0) < tol)
{
theta = 0.25 * M_PI * x[1];
}
else if (fabs(x[1] - 1.0) < tol)
{
theta = 0.25 * M_PI * (2.0 - x[0]);
}
else if (fabs(x[0] + 1.0) < tol)
{
theta = 0.25 * M_PI * (4.0 - x[1]);
}
else
{
cout << "side not recognized "
<< x[0] << " " << x[1] << " " << x[2] << endl;
}
r[0] = cos(theta);
r[1] = sin(theta);
r[2] = 0.25 * (2.0 * x[2] - 1.0) * (r[0] + 2.0);
}
void sigmaFunc(const Vector &x, DenseMatrix &s)
{
s.SetSize(3);
double a = 17.0 - 2.0 * x[0] * (1.0 + x[0]);
s(0,0) = 0.5 + x[0] * x[0] * (8.0 / a - 0.5);
s(0,1) = x[0] * x[1] * (8.0 / a - 0.5);
s(0,2) = 0.0;
s(1,0) = s(0,1);
s(1,1) = 0.5 * x[0] * x[0] + 8.0 * x[1] * x[1] / a;
s(1,2) = 0.0;
s(2,0) = 0.0;
s(2,1) = 0.0;
s(2,2) = a / 32.0;
}