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mfem/examples/solvers-dev/helmholtz.cpp
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// MFEM Example 1
//
// Compile with: make helmholtz
//
#include "mfem.hpp"
#include "as/schwarz.hpp"
#include <fstream>
#include <iostream>
using namespace std;
using namespace mfem;
void get_solution(const Vector &x, double & u, double & d2u);
double u_exact(const Vector &x);
double f_exact(const Vector &x);
int isol=0;
int dim;
double omega;
int main(int argc, char *argv[])
{
// 1. Parse command-line options.
const char *mesh_file = "../data/one-hex.mesh";
int order = 1;
int sdim = 2;
bool static_cond = false;
const char *device_config = "cpu";
bool visualization = true;
int ref_levels = 1;
int initref = 1;
// number of wavelengths
double k = 0.5;
double theta = 0.5;
double smth_maxit = 1;
StopWatch chrono;
OptionsParser args(argc, argv);
args.AddOption(&mesh_file, "-m", "--mesh",
"Mesh file to use.");
args.AddOption(&order, "-o", "--order",
"Finite element order (polynomial degree) or -1 for"
" isoparametric space.");
args.AddOption(&sdim, "-d", "--dimension", "Dimension");
args.AddOption(&ref_levels, "-sr", "--serial-refinements",
"Number of mesh refinements");
args.AddOption(&initref, "-iref", "--init-refinements",
"Number of initial mesh refinements");
args.AddOption(&k, "-k", "--wavelengths",
"Number of wavelengths.");
args.AddOption(&smth_maxit, "-sm", "--smoother-maxit",
"Number of smoothing steps.");
args.AddOption(&theta, "-th", "--theta",
"Dumping parameter for the smoother.");
args.AddOption(&isol, "-sol", "--solution",
"Exact Solution: 0) Polynomial, 1) Sinusoidal.");
args.AddOption(&static_cond, "-sc", "--static-condensation", "-no-sc",
"--no-static-condensation", "Enable static condensation.");
args.AddOption(&visualization, "-vis", "--visualization", "-no-vis",
"--no-visualization",
"Enable or disable GLVis visualization.");
args.Parse();
if (!args.Good())
{
args.PrintUsage(cout);
return 1;
}
args.PrintOptions(cout);
// Angular frequency
omega = 2.0 * M_PI * k;
// 3. Read the mesh from the given mesh file.
// Mesh *mesh = new Mesh(mesh_file, 1, 1);
Mesh * mesh;
// Define a simple square or cubic mesh
if (sdim == 2)
{
mesh = new Mesh(1, 1, Element::QUADRILATERAL, true,1.0, 1.0,false);
// mesh = new Mesh(1, 1, Element::TRIANGLE, true,1.0, 1.0,false);
}
else
{
mesh = new Mesh(1, 1, 1, Element::HEXAHEDRON, true,1.0, 1.0,1.0, false);
}
dim = mesh->Dimension();
for (int i=0; i<initref; i++) {mesh->UniformRefinement();}
Mesh * cmesh = new Mesh(*mesh);
for (int l = 0; l < ref_levels; l++)
{
mesh->UniformRefinement();
}
FiniteElementCollection *fec = new H1_FECollection(order, dim);
FiniteElementSpace *fespace = new FiniteElementSpace(mesh, fec);
// 6. Determine the list of true (i.e. conforming) essential boundary dofs.
Array<int> ess_tdof_list;
Array<int> ess_bdr;
if (mesh->bdr_attributes.Size())
{
ess_bdr.SetSize(mesh->bdr_attributes.Max());
ess_bdr = 1;
fespace->GetEssentialTrueDofs(ess_bdr, ess_tdof_list);
}
// 7. Set up the linear form b(.)
LinearForm *b = new LinearForm(fespace);
ConstantCoefficient one(1.0);
FunctionCoefficient f(f_exact);
b->AddDomainIntegrator(new DomainLFIntegrator(f));
// b->AddDomainIntegrator(new DomainLFIntegrator(one));
b->Assemble();
// 8. Define the solution vector x as a finite element grid function
GridFunction x(fespace);
x = 0.0;
FunctionCoefficient u_ex(u_exact);
x.ProjectCoefficient(u_ex);
// 9. Set up the bilinear form a(.,.)
ConstantCoefficient sigma(-pow(omega, 2));
BilinearForm *a = new BilinearForm(fespace);
a->AddDomainIntegrator(new DiffusionIntegrator(one));
a->AddDomainIntegrator(new MassIntegrator(sigma));
if (static_cond) { a->EnableStaticCondensation(); }
a->Assemble();
SparseMatrix A;
Vector B, X;
a->FormLinearSystem(ess_tdof_list, x, *b, A, X, B);
cout << "Size of linear system: " << A.Height() << endl;
FiniteElementSpace *prec_fespace = (a->StaticCondensationIsEnabled() ? a->SCFESpace() : fespace);
chrono.Clear();
chrono.Start();
SchwarzSmoother * prec = new SchwarzSmoother(cmesh,ref_levels, prec_fespace, &A, ess_bdr);
prec->SetType(Schwarz::SmootherType::ADDITIVE);
prec->SetNumSmoothSteps(smth_maxit);
prec->SetDumpingParam(theta);
chrono.Stop();
// Need to invasticate the time scalings. TODO
cout << "Smoother construction time " << chrono.RealTime() << "s. \n";
// DSmoother M(A);
// GSSmoother M(A);
int maxit(1000);
double rtol(0.0);
double atol(1.e-6);
// CGSolver solver;
GMRESSolver solver;
solver.SetAbsTol(atol);
solver.SetRelTol(rtol);
solver.SetMaxIter(maxit);
solver.SetOperator(A);
solver.SetPreconditioner(*prec);
// solver.SetPreconditioner(M);
solver.SetPrintLevel(1);
solver.Mult(B,X);
a->RecoverFEMSolution(X, *b, x);
GridFunction ugf(fespace);
ugf.ProjectCoefficient(u_ex);
int order_quad = max(2, 2*order+1);
const IntegrationRule *irs[Geometry::NumGeom];
for (int i=0; i < Geometry::NumGeom; ++i)
{
irs[i] = &(IntRules.Get(i, order_quad));
}
double L2error = x.ComputeL2Error(u_ex);
cout << " || u_h - u ||_{L^2} = " << L2error << endl;
if (visualization)
{
char vishost[] = "localhost";
int visport = 19916;
socketstream sol_sock(vishost, visport);
sol_sock.precision(8);
socketstream ex_sock(vishost, visport);
ex_sock.precision(8);
if (dim == 2)
{
sol_sock << "solution\n" << *mesh << x << "keys rRljc\n" << flush;
ex_sock << "solution\n" << *mesh << ugf << "keys rRljc\n" << flush;
}
else
{
sol_sock << "solution\n" << *mesh << x << "keys lc\n" << flush;
ex_sock << "solution\n" << *mesh << ugf << "keys lc\n" << flush;
}
}
// if (visualization)
// {
// char vishost[] = "localhost";
// int visport = 19916;
// socketstream sol_sock(vishost, visport);
// sol_sock.precision(8);
// sol_sock << "mesh\n" << *cmesh << flush;
// }
// if (visualization)
// {
// char vishost[] = "localhost";
// int visport = 19916;
// socketstream sol_sock(vishost, visport);
// sol_sock.precision(8);
// sol_sock << "mesh\n" << *mesh << flush;
// }
// 15. Free the used memory.
delete a;
delete b;
delete fec;
delete fespace;
delete mesh;
return 0;
}
void get_solution(const Vector &x, double & u, double & d2u)
{
if (dim == 2)
{
if (isol == 0)
{
u = x[0]*(1.0 - x[0]) * x[1]*(1.0 - x[1]);
d2u = -2.0* ( x[1]*(1.0 - x[1]) + x[0]*(1.0 - x[0]));
}
else if (isol == 1)
{ // Point source
//shift to avoid singularity
double x0 = x(0) + 0.1;
double x1 = x(1) + 0.1;
//
double r = sqrt(x0 * x0 + x1 * x1);
u = cos(omega * r);
double r_x = x0 / r;
double r_y = x1 / r;
double r_xx = (1.0 / r) * (1.0 - r_x * r_x);
double r_yy = (1.0 / r) * (1.0 - r_y * r_y);
double u_xx = - omega * omega * u * r_x * r_x - omega * sin(omega * r) * r_xx;
double u_yy = - omega * omega * u * r_y * r_y - omega * sin(omega * r) * r_yy;
d2u = u_xx + u_yy;
}
else
{
double alpha = omega / sqrt(2.0);
u = cos(alpha * (x[0] + x[1]));
d2u = -2.0* alpha * alpha * u;
}
}
else
{
if (isol == 0)
{
u = x[0]*(1.0 - x[0]) * x[1]*(1.0 - x[1]) * x[2]*(1.0 - x[2]);
d2u = -2.0*(-1.0 + x[0]) * x[0] * (-1.0 + x[1]) * x[1]
-2.0*(-1.0 + x[0]) * x[0] * (-1.0 + x[2]) * x[2]
-2.0*(-1.0 + x[1]) * x[1] * (-1.0 + x[2]) * x[2];
}
else if (isol == 1)
{ // Point source
// shift to avoid singularity
double x0 = x(0) + 0.1;
double x1 = x(1) + 0.1;
double x2 = x(2) + 0.1;
//
double r = sqrt(x0 * x0 + x1 * x1 + x2 * x2);
u = cos(omega * r);
double r_x = x0 / r;
double r_y = x1 / r;
double r_z = x2 / r;
double r_xx = (1.0 / r) * (1.0 - r_x * r_x);
double r_yy = (1.0 / r) * (1.0 - r_y * r_y);
double r_zz = (1.0 / r) * (1.0 - r_z * r_z);
double u_xx = - omega * omega * u * r_x * r_x - omega * sin(omega * r) * r_xx;
double u_yy = - omega * omega * u * r_y * r_y - omega * sin(omega * r) * r_yy;
double u_zz = - omega * omega * u * r_z * r_z - omega * sin(omega * r) * r_zz;
d2u = u_xx + u_yy + u_zz;
}
else
{
double alpha = omega / sqrt(3.0);
u = cos(alpha * (x[0] + x[1] + x[2]));
d2u = -3.0* alpha * alpha * u;
}
}
}
double u_exact(const Vector &x)
{
double u, d2u;
get_solution(x, u, d2u);
return u;
}
double f_exact(const Vector &x)
{
double u, d2u;
get_solution(x, u, d2u);
// return -d2u;
return -d2u - omega*omega * u;
}