change name of leafSize to maxLeafSize. more stuff for the R-tree. Some name changes, some more node splitting, a start on traversal.

This commit is contained in:
andrewmw94
2014-06-03 20:29:00 +00:00
parent 27e413139e
commit 69556a09eb
7 changed files with 197 additions and 81 deletions
@@ -25,7 +25,7 @@ namespace tree /** Trees and tree-building procedures. */ {
* rebuild the tree entirely.
*
* This tree does take one runtime parameter in the constructor, which is the
* leaf size to be used.
* max leaf size to be used.
*
* @tparam BoundType The bound used for each node. The valid types of bounds
* and the necessary skeleton interface for this class can be found in
@@ -56,8 +56,8 @@ class BinarySpaceTree
//! The number of points of the dataset contained in this node (and its
//! children).
size_t count;
//! The leaf size.
size_t leafSize;
//! The max leaf size.
size_t maxLeafSize;
//! The bound object for this node.
BoundType bound;
//! Any extra data contained in the node.
@@ -89,9 +89,9 @@ class BinarySpaceTree
* dataset. This will modify the ordering of the points in the dataset!
*
* @param data Dataset to create tree from. This will be modified!
* @param leafSize Size of each leaf in the tree.
* @param maxLeafSize Size of each leaf in the tree.
*/
BinarySpaceTree(MatType& data, const size_t leafSize = 20);
BinarySpaceTree(MatType& data, const size_t maxLeafSize = 20);
/**
* Construct this as the root node of a binary space tree using the given
@@ -101,11 +101,11 @@ class BinarySpaceTree
* @param data Dataset to create tree from. This will be modified!
* @param oldFromNew Vector which will be filled with the old positions for
* each new point.
* @param leafSize Size of each leaf in the tree.
* @param maxLeafSize Size of each leaf in the tree.
*/
BinarySpaceTree(MatType& data,
std::vector<size_t>& oldFromNew,
const size_t leafSize = 20);
const size_t maxLeafSize = 20);
/**
* Construct this as the root node of a binary space tree using the given
@@ -118,12 +118,12 @@ class BinarySpaceTree
* each new point.
* @param newFromOld Vector which will be filled with the new positions for
* each old point.
* @param leafSize Size of each leaf in the tree.
* @param maxLeafSize Size of each leaf in the tree.
*/
BinarySpaceTree(MatType& data,
std::vector<size_t>& oldFromNew,
std::vector<size_t>& newFromOld,
const size_t leafSize = 20);
const size_t maxLeafSize = 20);
/**
* Construct this node on a subset of the given matrix, starting at column
@@ -134,13 +134,13 @@ class BinarySpaceTree
* @param data Dataset to create tree from. This will be modified!
* @param begin Index of point to start tree construction with.
* @param count Number of points to use to construct tree.
* @param leafSize Size of each leaf in the tree.
* @param maxLeafSize Size of each leaf in the tree.
*/
BinarySpaceTree(MatType& data,
const size_t begin,
const size_t count,
BinarySpaceTree* parent = NULL,
const size_t leafSize = 20);
const size_t maxLeafSize = 20);
/**
* Construct this node on a subset of the given matrix, starting at column
@@ -158,14 +158,14 @@ class BinarySpaceTree
* @param count Number of points to use to construct tree.
* @param oldFromNew Vector which will be filled with the old positions for
* each new point.
* @param leafSize Size of each leaf in the tree.
* @param maxLeafSize Size of each leaf in the tree.
*/
BinarySpaceTree(MatType& data,
const size_t begin,
const size_t count,
std::vector<size_t>& oldFromNew,
BinarySpaceTree* parent = NULL,
const size_t leafSize = 20);
const size_t maxLeafSize = 20);
/**
* Construct this node on a subset of the given matrix, starting at column
@@ -186,7 +186,7 @@ class BinarySpaceTree
* each new point.
* @param newFromOld Vector which will be filled with the new positions for
* each old point.
* @param leafSize Size of each leaf in the tree.
* @param maxLeafSize Size of each leaf in the tree.
*/
BinarySpaceTree(MatType& data,
const size_t begin,
@@ -194,7 +194,7 @@ class BinarySpaceTree
std::vector<size_t>& oldFromNew,
std::vector<size_t>& newFromOld,
BinarySpaceTree* parent = NULL,
const size_t leafSize = 20);
const size_t maxLeafSize = 20);
/**
* Create a binary space tree by copying the other tree. Be careful! This
@@ -251,10 +251,10 @@ class BinarySpaceTree
//! Return whether or not this node is a leaf (true if it has no children).
bool IsLeaf() const;
//! Return the leaf size.
size_t LeafSize() const { return leafSize; }
//! Modify the leaf size.
size_t& LeafSize() { return leafSize; }
//! Return the max leaf size.
size_t MaxLeafSize() const { return maxLeafSize; }
//! Modify the max leaf size.
size_t& MaxLeafSize() { return maxLeafSize; }
//! Fills the tree to the specified level.
size_t ExtendTree(const size_t level);
@@ -440,18 +440,18 @@ class BinarySpaceTree
const size_t count,
BoundType bound,
StatisticType stat,
const int leafSize = 20) :
const int maxLeafSize = 20) :
left(NULL),
right(NULL),
begin(begin),
count(count),
bound(bound),
stat(stat),
leafSize(leafSize) { }
maxLeafSize(maxLeafSize) { }
BinarySpaceTree* CopyMe()
{
return new BinarySpaceTree(begin, count, bound, stat, leafSize);
return new BinarySpaceTree(begin, count, bound, stat, maxLeafSize);
}
/**
@@ -24,13 +24,13 @@ template<typename BoundType,
typename SplitType>
BinarySpaceTree<BoundType, StatisticType, MatType, SplitType>::BinarySpaceTree(
MatType& data,
const size_t leafSize) :
const size_t maxLeafSize) :
left(NULL),
right(NULL),
parent(NULL),
begin(0), /* This root node starts at index 0, */
count(data.n_cols), /* and spans all of the dataset. */
leafSize(leafSize),
maxLeafSize(maxLeafSize),
bound(data.n_rows),
parentDistance(0), // Parent distance for the root is 0: it has no parent.
dataset(data)
@@ -49,13 +49,13 @@ template<typename BoundType,
BinarySpaceTree<BoundType, StatisticType, MatType, SplitType>::BinarySpaceTree(
MatType& data,
std::vector<size_t>& oldFromNew,
const size_t leafSize) :
const size_t maxLeafSize) :
left(NULL),
right(NULL),
parent(NULL),
begin(0),
count(data.n_cols),
leafSize(leafSize),
maxLeafSize(maxLeafSize),
bound(data.n_rows),
parentDistance(0), // Parent distance for the root is 0: it has no parent.
dataset(data)
@@ -80,13 +80,13 @@ BinarySpaceTree<BoundType, StatisticType, MatType, SplitType>::BinarySpaceTree(
MatType& data,
std::vector<size_t>& oldFromNew,
std::vector<size_t>& newFromOld,
const size_t leafSize) :
const size_t maxLeafSize) :
left(NULL),
right(NULL),
parent(NULL),
begin(0),
count(data.n_cols),
leafSize(leafSize),
maxLeafSize(maxLeafSize),
bound(data.n_rows),
parentDistance(0), // Parent distance for the root is 0: it has no parent.
dataset(data)
@@ -117,13 +117,13 @@ BinarySpaceTree<BoundType, StatisticType, MatType, SplitType>::BinarySpaceTree(
const size_t begin,
const size_t count,
BinarySpaceTree* parent,
const size_t leafSize) :
const size_t maxLeafSize) :
left(NULL),
right(NULL),
parent(parent),
begin(begin),
count(count),
leafSize(leafSize),
maxLeafSize(maxLeafSize),
bound(data.n_rows),
dataset(data)
{
@@ -144,13 +144,13 @@ BinarySpaceTree<BoundType, StatisticType, MatType, SplitType>::BinarySpaceTree(
const size_t count,
std::vector<size_t>& oldFromNew,
BinarySpaceTree* parent,
const size_t leafSize) :
const size_t maxLeafSize) :
left(NULL),
right(NULL),
parent(parent),
begin(begin),
count(count),
leafSize(leafSize),
maxLeafSize(maxLeafSize),
bound(data.n_rows),
dataset(data)
{
@@ -176,13 +176,13 @@ BinarySpaceTree<BoundType, StatisticType, MatType, SplitType>::BinarySpaceTree(
std::vector<size_t>& oldFromNew,
std::vector<size_t>& newFromOld,
BinarySpaceTree* parent,
const size_t leafSize) :
const size_t maxLeafSize) :
left(NULL),
right(NULL),
parent(parent),
begin(begin),
count(count),
leafSize(leafSize),
maxLeafSize(maxLeafSize),
bound(data.n_rows),
dataset(data)
{
@@ -212,7 +212,7 @@ BinarySpaceTree<BoundType, StatisticType, MatType>::BinarySpaceTree() :
count(0),
bound(),
stat(),
leafSize(20) // Default leaf size is 20.
maxLeafSize(20) // Default max leaf size is 20.
{
// Nothing to do.
}*/
@@ -232,7 +232,7 @@ BinarySpaceTree<BoundType, StatisticType, MatType, SplitType>::BinarySpaceTree(
parent(other.parent),
begin(other.begin),
count(other.count),
leafSize(other.leafSize),
maxLeafSize(other.maxLeafSize),
bound(other.bound),
stat(other.stat),
splitDimension(other.splitDimension),
@@ -561,7 +561,7 @@ void BinarySpaceTree<BoundType, StatisticType, MatType, SplitType>::SplitNode(
furthestDescendantDistance = 0.5 * bound.Diameter();
// Now, check if we need to split at all.
if (count <= leafSize)
if (count <= maxLeafSize)
return; // We can't split this.
// splitCol denotes the two partitions of the dataset after the split. The
@@ -582,9 +582,9 @@ void BinarySpaceTree<BoundType, StatisticType, MatType, SplitType>::SplitNode(
// Now that we know the split column, we will recursively split the children
// by calling their constructors (which perform this splitting process).
left = new BinarySpaceTree<BoundType, StatisticType, MatType>(data, begin,
splitCol - begin, this, leafSize);
splitCol - begin, this, maxLeafSize);
right = new BinarySpaceTree<BoundType, StatisticType, MatType>(data, splitCol,
begin + count - splitCol, this, leafSize);
begin + count - splitCol, this, maxLeafSize);
// Calculate parent distances for those two nodes.
arma::vec centroid, leftCentroid, rightCentroid;
@@ -617,7 +617,7 @@ void BinarySpaceTree<BoundType, StatisticType, MatType, SplitType>::SplitNode(
furthestDescendantDistance = 0.5 * bound.Diameter();
// First, check if we need to split at all.
if (count <= leafSize)
if (count <= maxLeafSize)
return; // We can't split this.
// splitCol denotes the two partitions of the dataset after the split. The
@@ -639,9 +639,9 @@ void BinarySpaceTree<BoundType, StatisticType, MatType, SplitType>::SplitNode(
// Now that we know the split column, we will recursively split the children
// by calling their constructors (which perform this splitting process).
left = new BinarySpaceTree<BoundType, StatisticType, MatType>(data, begin,
splitCol - begin, oldFromNew, this, leafSize);
splitCol - begin, oldFromNew, this, maxLeafSize);
right = new BinarySpaceTree<BoundType, StatisticType, MatType>(data, splitCol,
begin + count - splitCol, oldFromNew, this, leafSize);
begin + count - splitCol, oldFromNew, this, maxLeafSize);
// Calculate parent distances for those two nodes.
arma::vec centroid, leftCentroid, rightCentroid;
@@ -676,7 +676,7 @@ std::string BinarySpaceTree<BoundType, StatisticType, MatType, SplitType>::
convert << mlpack::util::Indent(bound.ToString(), 2);
convert << " Statistic: " << std::endl;
convert << mlpack::util::Indent(stat.ToString(), 2);
convert << " Leaf size: " << leafSize << std::endl;
convert << " Max leaf size: " << maxLeafSize << std::endl;
convert << " Split dimension: " << splitDimension << std::endl;
// How many levels should we print? This will print the top two tree levels.
@@ -68,6 +68,12 @@ static void AssignNodeDestNode(
const int intI,
const int intJ);
/**
* Insert a node into another node.
*/
static void insertNodeIntoTree(
RectangleTree& destTree,
RectangleTree& srcNode);
}; // namespace tree
}; // namespace mlpack
@@ -8,6 +8,7 @@
#define __MLPACK_CORE_TREE_RECTANGLE_TREE_R_TREE_SPLIT_IMPL_HPP
#include "r_tree_split.hpp"
#include <mlpack/core/math/range.hpp>
namespace mlpack {
namespace tree {
@@ -65,7 +66,8 @@ void RTreeSplit<MatType>::SplitLeafNode(const RectangleTree& tree)
* We call GetBoundSeeds to get the two new nodes that this one will be broken
* into. Then we call AssignNodeDestNode to move the children of this node
* into either of those two nodes. Finally, we delete the now unused information
* and recurse up the tree if necessary.
* and recurse up the tree if necessary. We don't need to worry about the bounds
* higher up the tree because they were already updated if necessary.
*/
bool RTreeSplit<MatType>::SplitNonLeafNode(const RectangleTree& tree)
{
@@ -182,12 +184,15 @@ void RTreeSplit<MatType>::AssignPointDestNode(
treeTwo.insertPoint(oldTree.dataset.col(intJ));
oldTree.dataset.col(intJ) = oldTree.dataset.col(--end); // decrement end
int index = 0;
int numAssignedOne = 1;
int numAssignedTwo = 1;
// In each iteration, we go through all points and find the one that causes the least
// increase of volume when added to one of the rectangles. We then add it to that
// rectangle.
while() {
// rectangle. We stop when we run out of points or when all of the remaining points
// need to be assigned to the same rectangle to satisfy the minimum fill requirement.
while(end > 1 && end < oldTree.minLeafSize() - std::min(numAssignedOne, numAssignedTwo)) {
int bestIndex = 0;
double bestScore = 0;
int bestRect = 0;
@@ -200,7 +205,9 @@ void RTreeSplit<MatType>::AssignPointDestNode(
volTwo *= treeTwo.bound[i].width();
}
for(int j = 0; j < end; j++) {
// Find the point that, when assigned to one of the two new rectangles, minimizes the increase
// in volume.
for(int index = 0; index < end; index++) {
double newVolOne = 1.0;
double newVolTwo = 1.0;
for(int i = 0; i < bound.Dim(); i++) {
@@ -211,6 +218,7 @@ void RTreeSplit<MatType>::AssignPointDestNode(
(c < treeTwo.bound[i].low() ? (high - c) : (c - low));
}
// Choose the rectangle that requires the lesser increase in volume.
if((newVolOne - volOne) < (newVolTwo - volTwo)) {
if(newVolOne - volOne < bestScore) {
bestScore = newVolOne - volOne;
@@ -235,6 +243,19 @@ void RTreeSplit<MatType>::AssignPointDestNode(
oldTree.dataset.col(bestIndex) = oldTree.dataset.col(--end); // decrement end.
}
// See if we need to satisfy the minimum fill.
if(end > 1) {
if(numAssignedOne < numAssignedTwo) {
for(int i = 0; i < end; i++) {
treeOne.insertPoint(oldTree.dataset(i);
}
} else {
for(int i = 0; i < end; i++) {
treeTwo.insertPoint(oldTree.dataset(i);
}
}
}
}
void RTreeSplit<MatType>::AssignNodeDestNode(
@@ -253,17 +274,18 @@ void RTreeSplit<MatType>::AssignNodeDestNode(
treeTwo.getChildren()[0] = oldTree.getChildren()[intJ];
oldTree.getChildren()[intJ] = oldTree.getChildren()[--end]; // decrement end
int index = 0;
int numAssignTreeOne = 1;
int numAssignTreeTwo = 1;
// In each iteration, we go through all of the nodes and find the one that causes the least
// increase of volume when added to one of the two new rectangles. We then add it to that
// rectangle.
while() {
while(end > 1 && end < oldTree.getMinNumChildren() - std::min(numAssignTreeOne, numAssignTreeTwo)) {
int bestIndex = 0;
double bestScore = 0;
int bestRect = 0;
// Calculate the increase in volume for assigning this point to each rectangle.
// Calculate the increase in volume for assigning this node to each of the new rectangles.
double volOne = 1.0;
double volTwo = 1.0;
for(int i = 0; i < bound.Dim(); i++) {
@@ -271,17 +293,22 @@ void RTreeSplit<MatType>::AssignNodeDestNode(
volTwo *= treeTwo.bound[i].width();
}
for(int j = 0; j < end; j++) {
for(int index = 0; index < end; index++) {
double newVolOne = 1.0;
double newVolTwo = 1.0;
for(int i = 0; i < bound.Dim(); i++) {
double c = oldTree.dataset.col(index)[i];
newVolOne *= treeOne.bound[i].contains(c) ? treeOne.bound[i].width() :
(c < treeOne.bound[i].low() ? (high - c) : (c - low));
newVolTwo *= treeTwo.bound[i].contains(c) ? treeTwo.bound[i].width() :
(c < treeTwo.bound[i].low() ? (high - c) : (c - low));
// For each of the new rectangles, find the width in this dimension if we add the rectangle at index to
// the new rectangle.
math::range range = oldTree.getChildren()[index].Bound(i);
newVolOne *= treeOne.Bound(i).Contains(range) ? treeOne.bound[i].width() :
(range.Contains(treeOne.Bound(i)) ? range.width : (range.lo() < treeOne.Bound(i).lo() ? (treeOne.Bound(i).hi() - range.lo()) :
(range.hi() - treeOne.Bound(i).lo())))
newVolTwo *= treeTwo.Bound(i).Contains(range) ? treeTwo.bound[i].width() :
(range.Contains(treeTwo.Bound(i)) ? range.width : (range.lo() < treeTwo.Bound(i).lo() ? (treeTwo.Bound(i).hi() - range.lo()) :
(range.hi() - treeTwo.Bound(i).lo())));
}
// Choose the rectangle that requires the lesser increase in volume.
if((newVolOne - volOne) < (newVolTwo - volTwo)) {
if(newVolOne - volOne < bestScore) {
bestScore = newVolOne - volOne;
@@ -297,17 +324,38 @@ void RTreeSplit<MatType>::AssignNodeDestNode(
}
}
// Assign the point that causes the least increase in volume
// Assign the rectangle that causes the least increase in volume
// to the appropriate rectangle.
if(bestRect == 1)
treeOne.insertPoint(oldTree.dataset(bestIndex);
insertNodeIntoTree(treeOne, oldTree.Children()[bestIndex];
else
treeTwo.insertPoint(oldTree.dataset(bestIndex);
insertNodeIntoTree(treeTwo, oldTree.Children()[bestIndex];
oldTree.dataset.col(bestIndex) = oldTree.dataset.col(--end); // decrement end.
oldTree.Children()[bestIndex] = oldTree.Children()[--end]; // Decrement end.
}
// See if we need to satisfy the minimum fill.
if(end > 1) {
if(numAssignedOne < numAssignedTwo) {
for(int i = 0; i < end; i++) {
insertNodeIntoTree(treeOne, oldTree.Children()[i]);
}
} else {
for(int i = 0; i < end; i++) {
insertNodeIntoTree(treeTwo, oldTree.Children()[i]);
}
}
}
}
/**
* Insert a node into another node. Expanding the bounds and updating the numberOfChildren.
*/
static void insertNodeIntoTree(
RectangleTree& destTree,
RectangleTree& srcNode)
{
destTree.Bound() |= srcNode.Bound();
destTree.Children()[destTree.getNumOfChildren()++] = &srcNode;
}
@@ -1,5 +1,6 @@
/**
* @file rectangle_tree.hpp
* @author Andrew Wells
*
* Definition of generalized rectangle type trees (r_tree, r_star_tree, x_tree, and hilbert_r_tree).
*/
@@ -52,8 +53,8 @@ class RectangleTree
//! The number of points in the dataset contained in this node (and its
//! children).
size_t count;
//! The leaf size. (Maximum allowable leaf size.)
size_t leafSize;
//! The max leaf size.
size_t maxLeafSize;
//! The minimum leaf size.
size_t minLeafSize;
//! The bound object for this node.
@@ -81,10 +82,10 @@ class RectangleTree
* dataset. This will modify the ordering of the points in the dataset!
*
* @param data Dataset from which to create the tree. This will be modified!
* @param leafSize Size of each leaf in the tree;
* @param maxLeafSize Maximum size of each leaf in the tree;
* @param maxNumChildren The maximum number of child nodes a non-leaf node may have.
*/
RectangleTree(MatType& data, const size_t leafSize = 20, const size_t maxNumChildren = 4);
RectangleTree(MatType& data, const size_t maxLeafSize = 20, const size_t maxNumChildren = 4);
//TODO implement the oldFromNew stuff if applicable.
@@ -149,10 +150,10 @@ class RectangleTree
//! Return whether or not this node is a leaf (true if it has no children).
bool IsLeaf() const;
//! Return the leaf size.
size_t LeafSize() const { return leafSize; }
//! Modify the leaf size.
size_t& LeafSize() { return leafSize; }
//! Return the max leaf size.
size_t MaxLeafSize() const { return maxLeafSize; }
//! Modify the max leaf size.
size_t& MaxLeafSize() { return maxLeafSize; }
//! Gets the parent of this node.
RectangleTree* Parent() const { return parent; }
@@ -181,9 +182,9 @@ class RectangleTree
size_t& getNumOfChildren() { return numOfChildren; }
//! Get the children of this node.
const std::vector<RectangleTree*>& getChildren() const { return children; }
const std::vector<RectangleTree*>& Children() const { return children; }
//! Modify the children of this node.
std::vector<RectangleTree*>& getChildren() { return children; }
std::vector<RectangleTree*>& Children() { return children; }
/**
* Return the furthest distance to a point held in this node. If this is not
@@ -327,16 +328,16 @@ class RectangleTree
const size_t count,
HRectBound bound,
StatisticType stat,
const int leafSize = 20) :
const int maxLeafSize = 20) :
begin(begin),
count(count),
bound(bound),
stat(stat),
leafSize(leafSize) { }
maxLeafSize(maxLeafSize) { }
RectangleTree* CopyMe()
{
return new RectangleTree(begin, count, bound, stat, leafSize);
return new RectangleTree(begin, count, bound, stat, maxLeafSize);
}
/**
@@ -1,5 +1,6 @@
/**
* @file rectangle_tree_impl.hpp
* @author Andrew Wells
*
* Implementation of generalized rectangle tree.
*/
@@ -22,7 +23,7 @@ template<typename StatisticType,
typename DescentType>
RectangleTree<StatisticType, MatType, SplitType, DescentType>::RectangleTree(
MatType& data,
const size_t leafSize,
const size_t maxLeafSize,
const size_t minLeafSize,
const size_t maxNumChildren,
const size_t minNumChildren):
@@ -34,13 +35,13 @@ RectangleTree<StatisticType, MatType, SplitType, DescentType>::RectangleTree(
this.parent = NULL;
this.begin = 0;
this.count = 0;
this.leafSize = leafSize;
this.maxLeafSize = maxLeafSize;
this.minLeafSize = minLeafSize;
this.bound = new HRectBound(data.n_rows);
this.stat = EmptyStatistic;
this.parentDistance = 0.0;
this.furthestDescendantDistance = 0.0;
this.dataset = new MatType(leafSize+1); // Add one to make splitting the node simpler
this.dataset = new MatType(maxLeafSize+1); // Add one to make splitting the node simpler
// For now, just insert the points in order.
// This won't actually work for any meaningful size of data since the root changes.
@@ -296,7 +297,7 @@ void RectangleTree<StatisticType, MatType, SplitType, DescentType>::SplitNode(
boost::assert(numChildren == 0);
// See if we are full.
if(points < leafSize)
if(points < maxLeafSize)
return;
// If we are full, then we need to move up the tree. The SplitType takes
@@ -322,7 +323,7 @@ std::string BinarySpaceTree<StatisticType, MatType, SplitType, DescentType>::ToS
convert << mlpack::util::Indent(bound.ToString(), 2);
convert << " Statistic: " << std::endl;
convert << mlpack::util::Indent(stat.ToString(), 2);
convert << " Leaf size: " << leafSize << std::endl;
convert << " Max leaf size: " << maxLeafSize << std::endl;
convert << " Split dimension: " << splitDimension << std::endl;
// How many levels should we print? This will print the root and it's children.
@@ -1 +1,61 @@
/**
* @file rectangle_tree_traverser.hpp
* @author Andrew Wells
*
* A class for traversing rectangle type trees with a given set of rules
* which indicate the branches to prune and the order in which to recurse.
* This is a depth-first traverser.
*/
#ifndef __MLPACK_CORE_TREE_RECTANGLE_TREE_RECTANGLE_TREE_TRAVERSER_HPP
#define __MLPACK_CORE_TREE_RECTANGLE_TREE_RECTANGLE_TREE_TRAVERSER_HPP
#include <mlpack/core.hpp>
#include "rectangle_tree.hpp"
namespace mlpack {
namespace tree {
template<typename Statistic Type,
typename MatType,
typename SplitType>
template<typename RuleType>
class RectangleTree<StatisticType, MatType, SplitType>::
RectangleTreeTraverser
{
public:
/**
* Instantiate the traverser with the given rule set.
*/
RectangleTreeTraverser(RuleType& rule);
/**
* Traverse the tree with the given point.
*
* @param queryIndex The index of the point in the query set which is being
* used as the query point.
* @param referenceNode The tree node to be traversed.
*/
void Traverse(const size_t queryIndex, const RectangleTree& referenceNode);
//! Get the number of prunes.
size_t NumPrunes() const { return numPrunes; }
//! Modify the number of prunes.
size_t& NumPrunes() { return numPrunes; }
private:
//! Reference to the rules with which the tree will be traversed.
RuleType& rule;
//! The number of nodes which have been prenud during traversal.
size_t numPrunes;
}
}; // namespace tree
}; // namespace mlpack
// Include implementation.
#include "rectangle_tree_traverser_impl.hpp"
#endif