This commit is contained in:
@@ -6,3 +6,18 @@ binrule(
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"fastlib:fastlib_int",
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"fastlib/sparse/trilinos:trilinos"]
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)
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# A librule creates a library, or code that lacks a main function.
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# You can define many librules in a single build.py.
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librule(
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name = "kvm",
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headers = ["kernel_vector_mult.h"],
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deplibs = ["fastlib:fastlib"],
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)
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binrule(
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name = "kvm_main",
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sources = ["kernel_vector_mult_main.cc"],
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deplibs = [":kvm"]
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)
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@@ -0,0 +1,541 @@
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/**
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* @file kernel_vector_mult.h
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*
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* This file is derived from the interspectacular platonic allnn code.
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* It implements a rudimentary dual-tree algorithm for fast kernel
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* matrix vector multiplication using a simple zero-support pruning
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* rule for Epanechnikov kernel.
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*
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* @see kernel_vector_mult.cc (to be coded!)
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*/
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// Header files should always have inclusion guards. It's a good idea
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// to "sign" these guards with the containing folder or project name,
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// in the off chance that someone else has a file with the same name.
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#ifndef KERNEL_VECTOR_MULT_H
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#define KERNEL_VECTOR_MULT_H
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// You can include all core FASTlib components at once as follows.
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// Your "deplibs" entry in build.py should mirror your includes.
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#include <fastlib/fastlib.h>
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/**
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* A computation class for dual-tree kernel matrix vector multiplication
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*
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* This class builds 2 monochromatic trees from a reference set on Init.
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* The kernel matrix vector multiplication computation is then performed
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* by calling ComputeProduct.
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*
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* This class is only intended to compute once per instantiation.
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*
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* Example use:
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*
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* @code
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* KernelVectorMult kernel_vector_mult;
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* struct datanode* kernel_vector_mult_module;
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* ArrayList<index_t> results;
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*
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* kernel_vector_mult_module = fx_submodule(NULL, "kernel_vector_mult", "kernel_vector_mult_module");
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* kernel_vector_mult.Init(query_set, reference_set, kernel_vector_mult_module);
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* kernel_vector_mult.ComputeKernelMatrixVectorMultiplication(&results);
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* @endcode
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*/
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class KernelVectorMult {
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////////// Nested Classes //////////////////////////////////////////
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private:
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/**
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* Additional data stored at each node of a BinarySpaceTree, used by
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* our QueryTree type.
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*
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* Dual-tree all-nearest-neighbors maintains an upper bound on
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* nearest neighbor distance for each query node.
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*/
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class QueryStat {
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private:
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// The object traversal macros establish a FASTlib-complient
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// storage class, providing many tools including pretty printing
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// and copy construction. See base/otrav.h for more details.
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//
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// OT_DEF_BASIC is suitable for when you want pretty printing, but
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// don't need a special destructor (your object has no pointers).
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// Otherwise, you should use OT_DEF.
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OBJECT_TRAVERSAL_SHALLOW(QueryStat) {
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// Declare a non-pointer/array member variable to be traversed.
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// See base/otrav.h for other kinds of declarations.
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OT_OBJ(sum_so_far_);
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}
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public:
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/**
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* An Init function required by BinarySpaceTree to build
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* statistics for a leaf node.
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*
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* Kernel matrix vector multiplication fills statistics during computation, but
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* we must set it to an appropriate starting value here.
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*/
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void Init(const Matrix& matrix, index_t start, index_t count) {
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// nothing to do here
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}
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/**
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* An Init function required by BinarySpaceTree to build
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* statistics from two child nodes.
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*
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* For all-nearest-neighbors, we reuse initialization for leaves.
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*/
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void Init(const Matrix& matrix, index_t start, index_t count,
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const QueryStat& left, const QueryStat& right) {
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Init(matrix, start, count);
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}
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}; /* class QueryStat */
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// The tree directory defines several tools for the creation of
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// custom tree types, especially for kd-trees. The DHrectBound<2>
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// gives us the normal kind of kd-tree bounding boxes, using the
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// 2-norm, and Matrix specifies the storage type of our data.
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/** kd-tree (binary with hrect bounds) with stats for queries. */
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typedef BinarySpaceTree<DHrectBound<2>, Matrix, QueryStat> QueryTree;
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/** kd-tree without stats for references. */
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typedef BinarySpaceTree<DHrectBound<2>, Matrix> ReferenceTree;
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////////// Members Variables ///////////////////////////////////////
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private:
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/** Module used to pass parameters into the KernelVectorMul object. */
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struct datanode* module_;
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/** Copy of the query matrix given in Init. */
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Matrix queries_;
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/** Copy of the reference matrix given in Init. */
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Matrix references_;
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/** Root of a tree formed on queries_. */
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QueryTree* query_tree_;
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/** Root of a tree formed on references_. */
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ReferenceTree* reference_tree_;
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/** Maximum number of points in either tree's leaves. */
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index_t leaf_size_;
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/** Permutation mapping indices of queries_ to original order. */
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ArrayList<index_t> old_from_new_queries_;
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/** Permutation mapping indices of references_ to original order. */
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ArrayList<index_t> old_from_new_references_;
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// kernel function
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EpanKernel epan_kernel;
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/**
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* Weighted sums computed so far for each query point, modified during computation.
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* Later, true nearest weighted kernel sum for each query point.
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*/
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Vector weighted_sums_;
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/**
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* The weights vector v such that we compute K * v in the overall computation
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*/
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Vector weights_;
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/** Number of node-pairs pruned by the dual-tree algorithm. */
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index_t number_of_prunes_;
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/** Debug-mode test whether an AllNN object is initialized. */
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bool initialized_;
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/** Debug-mode test whether an AllNN object is used twice. */
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bool already_used_;
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////////// Constructors ////////////////////////////////////////////
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// It is easy to accidently call copy constructors in C++. The most
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// common mistake is to define functions with object arguments
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// passed by value:
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//
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// void foo(HugeObject x) {...}
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//
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// This recursively copies each member variable of the object, which
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// would be disasterous, for instance, if stored query and reference
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// matrices are huge. Core FASTlib components usually mitigate this
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// by passing objects by const reference or by pointer:
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//
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// void bar(const HugeObject& x, HugeObject* y) {...}
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//
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// Non-const pointers are used when the outside object is modified.
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//
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// The following disables copy construction and assignment for
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// objects of this class, which prevents functions like foo from
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// compiling, saving you from poor performance and strange bugs.
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FORBID_ACCIDENTAL_COPIES(KernelVectorMult);
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public:
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// Default constructors should be kept very simple and should never
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// allocate memory. Their two responsibilities are to ensure that
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// it's safe to destroy the object without having otherwise used it
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// (e.g. to set pointers to NULL) and to poison memory when in debug
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// mode with BIG_BAD_NUMBER = 2146666666 = NaN as a double and
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// BIG_BAD_POINTER = 0xdeadbeef.
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KernelVectorMult() {
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query_tree_ = NULL;
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reference_tree_ = NULL;
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DEBUG_POISON_PTR(module_);
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DEBUG_ONLY(leaf_size_ = BIG_BAD_NUMBER);
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DEBUG_ONLY(number_of_prunes_ = BIG_BAD_NUMBER);
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DEBUG_ONLY(initialized_ = false);
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DEBUG_ONLY(already_used_ = false);
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}
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// Note that we don't delete the fx module; it's managed externally.
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~KernelVectorMult() {
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if (query_tree_ != NULL) {
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delete query_tree_;
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}
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if (reference_tree_ != NULL) {
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delete reference_tree_;
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}
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}
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////////// Helper Functions ////////////////////////////////////////
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/**
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* Computes the minimum squared distance between the bounding boxes
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* of two nodes.
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*/
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double MinNodeDistSq_(QueryTree* query_node, ReferenceTree* reference_node) {
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return query_node->bound().MinDistanceSq(reference_node->bound());
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}
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/**
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* Performs exhaustive computation between two nodes.
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*
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* Note that naive also makes use of this function.
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*/
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void GNPBaseCase_(QueryTree* query_node, ReferenceTree* reference_node) {
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// Debug checks should be used frequently. They incur no overhead
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// when compiled in --mode=fast and very little otherwise.
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/* Make sure we didn't try to split children */
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DEBUG_ASSERT(query_node != NULL);
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DEBUG_ASSERT(reference_node != NULL);
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/* Make sure we should be in the base case */
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DEBUG_WARN_IF(!query_node->is_leaf());
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DEBUG_WARN_IF(!reference_node->is_leaf());
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/* Loop over all query-reference pairs */
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// Trees don't store their points, but instead give index ranges.
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// To make this feasible, they have to rearrange their input
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// matrices, which is why we were sure to make copies.
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for (index_t query_index = query_node->begin();
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query_index < query_node->end(); query_index++) {
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// MakeColumnVector aliases (i.e. points to but does not copy) a
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// column from the matrix.
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//
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// A brief aside: BLAS/LAPACK is coded in Fortran and thus
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// expects matrices to be column major. We side with their
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// format for compatiblity, and accordingly, it is more cache
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// friendly to store data points along columns, as is common in
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// statistics, than along rows, as is more conventional.
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Vector query_point;
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queries_.MakeColumnVector(query_index, &query_point);
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// It's not terrible form to leave TODO statements in code you
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// intend to maintain, especially when coding under a deadline.
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// These are easy to search for, though for some reason, Garry
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// was more partial to "where's WALDO". More memorable, maybe?
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/* TODO: try pruning query points vs reference node */
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for (index_t reference_index = reference_node->begin();
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reference_index < reference_node->end(); reference_index++) {
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Vector reference_point;
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references_.MakeColumnVector(reference_index, &reference_point);
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// BLAS can perform many vectors ops more quickly than C/C++.
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double distance =
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la::DistanceSqEuclidean(query_point, reference_point);
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weighted_sum_[query_index] +=
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weights_[reference_index] * epan_kernel.EvalUnnormOnSq(distance);
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} /* for reference_index */
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} /* for query_index */
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} /* GNPBaseCase_ */
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/**
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* Performs one node-node comparison in the GNP algorithm and
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* recurses upon all child combinations if no prune.
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*/
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void GNPRecursion_(QueryTree* query_node, ReferenceTree* reference_node,
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double lower_bound_distance) {
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/* Make sure we didn't try to split children */
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DEBUG_ASSERT(query_node != NULL);
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DEBUG_ASSERT(reference_node != NULL);
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// The following asserts equality of two doubles and prints their
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// values if it fails. Note that this *isn't* a particularly fast
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// debug check, though; it negates the benefit of passing ahead a
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// precomputed distance entirely. That's why we have --mode=fast.
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/* Make sure the precomputed bounding information is correct */
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DEBUG_SAME_DOUBLE(lower_bound_distance,
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MinNodeDistSq_(query_node, reference_node));
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|
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if (lower_bound_distance > epan_cutoff_dist) {
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// execute prune
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number_of_prunes_++;
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|
||||
} else if (query_node->is_leaf() && reference_node->is_leaf()) {
|
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|
||||
/* Cannot further split leaves, so process exhaustively */
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GNPBaseCase_(query_node, reference_node);
|
||||
|
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} else if (query_node->is_leaf()) {
|
||||
|
||||
/* Query node's a leaf, but we can split references */
|
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double left_distance =
|
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MinNodeDistSq_(query_node, reference_node->left());
|
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double right_distance =
|
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MinNodeDistSq_(query_node, reference_node->right());
|
||||
|
||||
/*
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||||
* Nearer reference node more likely to contribute neighbors
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||||
* (and thus tighten bounds), so visit it first
|
||||
*/
|
||||
if (left_distance < right_distance) {
|
||||
GNPRecursion_(query_node, reference_node->left(), left_distance);
|
||||
GNPRecursion_(query_node, reference_node->right(), right_distance);
|
||||
} else {
|
||||
GNPRecursion_(query_node, reference_node->right(), right_distance);
|
||||
GNPRecursion_(query_node, reference_node->left(), left_distance);
|
||||
}
|
||||
|
||||
} else if (reference_node->is_leaf()) {
|
||||
|
||||
/* Reference node's a leaf, but we can split queries */
|
||||
double left_distance =
|
||||
MinNodeDistSq_(query_node->left(), reference_node);
|
||||
double right_distance =
|
||||
MinNodeDistSq_(query_node->right(), reference_node);
|
||||
|
||||
/* Order of recursion does not matter */
|
||||
GNPRecursion_(query_node->left(), reference_node, left_distance);
|
||||
GNPRecursion_(query_node->right(), reference_node, right_distance);
|
||||
|
||||
} else {
|
||||
|
||||
/*
|
||||
* Neither node is a leaf, so split both
|
||||
*
|
||||
* The order we process the query node's children doesn't
|
||||
* matter, but for each we should visit their nearer reference
|
||||
* node first.
|
||||
*/
|
||||
|
||||
double left_distance =
|
||||
MinNodeDistSq_(query_node->left(), reference_node->left());
|
||||
double right_distance =
|
||||
MinNodeDistSq_(query_node->left(), reference_node->right());
|
||||
|
||||
if (left_distance < right_distance) {
|
||||
GNPRecursion_(query_node->left(),
|
||||
reference_node->left(), left_distance);
|
||||
GNPRecursion_(query_node->left(),
|
||||
reference_node->right(), right_distance);
|
||||
} else {
|
||||
GNPRecursion_(query_node->left(),
|
||||
reference_node->right(), right_distance);
|
||||
GNPRecursion_(query_node->left(),
|
||||
reference_node->left(), left_distance);
|
||||
}
|
||||
|
||||
left_distance =
|
||||
MinNodeDistSq_(query_node->right(), reference_node->left());
|
||||
right_distance =
|
||||
MinNodeDistSq_(query_node->right(), reference_node->right());
|
||||
|
||||
if (left_distance < right_distance) {
|
||||
GNPRecursion_(query_node->right(),
|
||||
reference_node->left(), left_distance);
|
||||
GNPRecursion_(query_node->right(),
|
||||
reference_node->right(), right_distance);
|
||||
} else {
|
||||
GNPRecursion_(query_node->right(),
|
||||
reference_node->right(), right_distance);
|
||||
GNPRecursion_(query_node->right(),
|
||||
reference_node->left(), left_distance);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
} /* GNPRecursion_ */
|
||||
|
||||
////////// Public Functions ////////////////////////////////////////
|
||||
|
||||
// Note that we initialize with const references below to keep from
|
||||
// copying data until we want to. By the way, which side you put
|
||||
// the &'s and *'s on is on the level of deep-seated religious
|
||||
// belief: some people get real angry if you defy them, but you're
|
||||
// really no worse a person either way. The compiler is agnostic.
|
||||
|
||||
/**
|
||||
* Read parameters, copy data into the class, and build the trees.
|
||||
*/
|
||||
void Init(const Matrix& references_in, Vector& weights_in,
|
||||
struct datanode* module_in) {
|
||||
|
||||
// It's a good idea to make sure the object isn't initialized a
|
||||
// second time, as this is almost certainly mistaken.
|
||||
DEBUG_ASSERT(initialized_ == false);
|
||||
DEBUG_ONLY(initialized_ = true);
|
||||
|
||||
module_ = module_in;
|
||||
|
||||
/* The data sets need to have the same dimensionality */
|
||||
DEBUG_SAME_SIZE(queries_.n_rows(), references_.n_rows());
|
||||
|
||||
/* Copy input matrices as they will be rearranged */
|
||||
queries_.Copy(references_in);
|
||||
references_.Copy(references_in);
|
||||
|
||||
leaf_size_ = fx_param_int(module_, "leaf_size", 20);
|
||||
DEBUG_ASSERT(leaf_size_ > 0);
|
||||
|
||||
// Timers are another handy tool provided by FASTexec. These are
|
||||
// emitted automatically once you call fx_done.
|
||||
fx_timer_start(module_, "tree_building");
|
||||
|
||||
// Input matrices are rearranged to an in-order traversal of
|
||||
// either tree. To help in iterpretting results, the third
|
||||
// argument is Init'd to a mapping from rearranged indices to the
|
||||
// original order. The fourth argument, if provided, would
|
||||
// initialize the reverse of said.
|
||||
|
||||
/* Build the trees */
|
||||
query_tree_ = tree::MakeKdTreeMidpoint<QueryTree>(
|
||||
queries_, leaf_size_, &old_from_new_queries_, NULL);
|
||||
reference_tree_ = tree::MakeKdTreeMidpoint<ReferenceTree>(
|
||||
references_, leaf_size_, &old_from_new_references_, NULL);
|
||||
|
||||
// While we don't make use of this here, it is possible to start
|
||||
// timers after stopping them. They continue where they left off.
|
||||
fx_timer_stop(module_, "tree_building");
|
||||
|
||||
/* Ready the vector of weighted sums so far for use. */
|
||||
weighted_sums_.Init(queries_.n_cols());
|
||||
weighted_sums_.SetAll(0);
|
||||
|
||||
/* Ready the vector of weighted sums so far for use. */
|
||||
weights_.Copy(weights_in);
|
||||
|
||||
number_of_prunes_ = 0;
|
||||
|
||||
|
||||
double bandwidth = fx_param_int(module_, "bandwidth", 1);
|
||||
DEBUG_ASSERT(bandwidth > 0);
|
||||
|
||||
// kernel function
|
||||
epan_kernel.Init(bandwidth);
|
||||
|
||||
|
||||
} /* Init */
|
||||
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Computes the kernel matrix vector multiplication and store the result in
|
||||
* the results vector.
|
||||
*/
|
||||
void ComputeKernelMatrixVectorMultiplication(Vector* results) {
|
||||
|
||||
// In addition to confirming the object's been initialized, we
|
||||
// want to make sure we aren't asking it to compute a second time.
|
||||
DEBUG_ASSERT(initialized_ == true);
|
||||
DEBUG_ASSERT(already_used_ == false);
|
||||
DEBUG_ONLY(already_used_ = true);
|
||||
|
||||
fx_timer_start(module_, "dual_tree_computation");
|
||||
|
||||
/* Start recursion on the roots of either tree */
|
||||
GNPRecursion_(query_tree_, reference_tree_,
|
||||
MinNodeDistSq_(query_tree_, reference_tree_));
|
||||
|
||||
fx_timer_stop(module_, "dual_tree_computation");
|
||||
|
||||
// Save the total number of prunes to the FASTexec module; this
|
||||
// will printed after calling fx_done or can be read back later.
|
||||
fx_format_result(module_, "number_of_prunes", "%d", number_of_prunes_);
|
||||
|
||||
if (results) {
|
||||
EmitResults(results);
|
||||
}
|
||||
|
||||
} /* ComputeNeighbors */
|
||||
|
||||
|
||||
/**
|
||||
* Computes the kernel matrix vector multiplication naively.
|
||||
*/
|
||||
void ComputeNaive(ArrayList<index_t>* results) {
|
||||
|
||||
DEBUG_ASSERT(initialized_ == true);
|
||||
DEBUG_ASSERT(already_used_ == false);
|
||||
DEBUG_ONLY(already_used_ = true);
|
||||
|
||||
fx_timer_start(module_, "naive_time");
|
||||
|
||||
/* BaseCase_ on the roots is equivalent to naive */
|
||||
GNPBaseCase_(query_tree_, reference_tree_);
|
||||
|
||||
fx_timer_stop(module_, "naive_time");
|
||||
|
||||
if (results) {
|
||||
EmitResults(results);
|
||||
}
|
||||
|
||||
} /* ComputeNaive */
|
||||
|
||||
/**
|
||||
* Initialize and fill an ArrayList of results.
|
||||
*/
|
||||
void EmitResults(ArrayList<index_t>* results) {
|
||||
|
||||
DEBUG_ASSERT(initialized_ == true);
|
||||
|
||||
results->Init(neighbor_indices_.size());
|
||||
|
||||
/* Map the indices back from how they have been permuted. */
|
||||
for (index_t i = 0; i < neighbor_indices_.size(); i++) {
|
||||
|
||||
(*results)[old_from_new_queries_[i]] = weighted_sums_[i];
|
||||
}
|
||||
|
||||
} /* EmitResults */
|
||||
|
||||
}; /* class KernelVectorMult */
|
||||
|
||||
#endif /* KERNEL_VECTOR_MULT_H */
|
||||
@@ -0,0 +1,109 @@
|
||||
/**
|
||||
* @file allnn_main.cc
|
||||
*
|
||||
* This file contains a "platonic" example of FASTlib code for a
|
||||
* stand-alone executable. It makes use of an accompanying library
|
||||
* implimenting a rudimentary dual-tree all-nearest-neighbors
|
||||
* algorithm, but more importantly, it demonstrates useful functions
|
||||
* for common tasks as well as proper coding style.
|
||||
*
|
||||
* Note however that the degree of documentation in this file well
|
||||
* exceeds expectations. You should always provide Doxygen-parsed
|
||||
* comments (those starting with slash-star-star) for classes, their
|
||||
* members, and functions, but snippets of code only deserve
|
||||
* documentation if it is not immediately clear what they do. Here,
|
||||
* we assume you are a total beginner with FASTlib and a novice with
|
||||
* C++, so many additional explanations have been provided. We will
|
||||
* denote explanatory comments not needed in normal coding with
|
||||
* slash-slash and the appropriate degree of code documentation with
|
||||
* slash-star and slash-star-star.
|
||||
*
|
||||
* @see allnn.h
|
||||
*/
|
||||
|
||||
// To begin, note the "@file" at the top of the previous comment
|
||||
// block. This tells Doxygen to parse the file; accordingly, a
|
||||
// similar line should appear at the top of all of your files.
|
||||
|
||||
// Reusable code should be linked through a librule's header file.
|
||||
#include "allnn.h"
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
|
||||
// Always initialize FASTexec with main's inputs at the beggining of
|
||||
// your program. This reads the command line, among other things.
|
||||
fx_init(argc, argv);
|
||||
|
||||
////////// READING PARAMETERS AND LOADING DATA /////////////////////
|
||||
|
||||
// The reference data file is a required parameter.
|
||||
const char* references_file_name = fx_param_str_req(NULL, "r");
|
||||
|
||||
// FASTlib classes only poison data in their default constructors;
|
||||
// declarations must be followed by Init or an equivalent function.
|
||||
Matrix references;
|
||||
|
||||
// data::Load inits a matrix with the contents of a .csv or .arff.
|
||||
data::Load(references_file_name, &references);
|
||||
|
||||
|
||||
Matrix weights_matrix;
|
||||
data::Load(weights_file_name, &weights_matrix);
|
||||
Vector weights_vector;
|
||||
weights_matrix.MakeColumnVector(0, &weights_vector);
|
||||
|
||||
////////// DUAL-TREE ALLNN /////////////////////////////////////////
|
||||
|
||||
KernelVectorMult kernel_vector_mult;
|
||||
|
||||
// FASTexec organizes parameters and results into submodules. Think
|
||||
// of this as creating a new folder named "allnn_module" under the
|
||||
// rood directory (NULL) for the AllNN object to work inside. Here,
|
||||
// we initialize it with all parameters defined "--allnn/...=...".
|
||||
struct datanode* kernel_vector_mult_module =
|
||||
fx_submodule(NULL, "kernel_vector_mult", "kernel_vector_mult_module");
|
||||
|
||||
// The Init function readies our object for action. In this
|
||||
// example, we built the AllNN class to expect all of its inputs at
|
||||
// the time of Init; other designs might do things differently.
|
||||
kernel_vector_mult.Init(references, weights_vector, kernel_vector_mult_module);
|
||||
|
||||
// ArrayLists are prefered over standard C/C++ arrays. These grow
|
||||
// dynamically and check bounds when compiled with "--mode=debug".
|
||||
// An index_t is an integer with compile-time specified size.
|
||||
Vector results;
|
||||
|
||||
// Tell the KernelVectorMult object to perform its computation.
|
||||
kernel_vector_mult.ComputeKernelMatrixVectorMultiplication(&results);
|
||||
|
||||
////////// OUTPUT RESULTS //////////////////////////////////////////
|
||||
|
||||
const char* output_filename =
|
||||
fx_param_str(NULL, "output_filename", "output.txt");
|
||||
|
||||
// We encourage you to use C-style file streams and print buffers
|
||||
// rather than C++'s complicated equivalents.
|
||||
FILE* output_file = fopen(output_filename, "w");
|
||||
|
||||
// The ot namespace stands for object traversal and provides many
|
||||
// features. Here, we pretty-print an ArrayList to file, though we
|
||||
// could alternately have serialized it for later loading and reuse.
|
||||
//
|
||||
// Note that this doesn't write a .csv, but instead a transcript of
|
||||
// the ArrayList's contents. The library does not appear to have a
|
||||
// .csv writer for ArrayLists--this will be addressed. You can
|
||||
// write .csv from Matrix objects with data::save.
|
||||
ot::Print(results, "results", output_file);
|
||||
|
||||
// Don't forget these things!
|
||||
fclose(output_file);
|
||||
|
||||
// We must tell FASTexec to wrap up when our code is done. This
|
||||
// emits its complete data structure--parameter settings, timers,
|
||||
// and stored results--to stdout unless you call fx_silence first.
|
||||
fx_done();
|
||||
|
||||
// main should return 0 if the program terminates normally.
|
||||
return 0;
|
||||
|
||||
} /* main */
|
||||
Reference in New Issue
Block a user