180 lines
5.4 KiB
Markdown
180 lines
5.4 KiB
Markdown
# Image Utilities Tutorial
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Image datasets are becoming increasingly popular in deep learning.
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mlpack's image saving/loading functionality is based on [stb](https://github.com/nothings/stb).
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## Model API
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Image utilities supports loading and saving of images.
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It supports filetypes `jpg`, `png`, `tga`, `bmp`, `psd`, `gif`, `hdr`, `pic`,
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`pnm` for loading and `jpg`, `png`, `tga`, `bmp`, `hdr` for saving.
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The datatype associated is unsigned char to support RGB values in the range
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1-255. To feed data into the network typecast of `arma::Mat` may be required.
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Images are stored in matrix as `(width * height * channels, numberOfImages)`.
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Therefore `imageMatrix.col(0)` would be the first image if images are loaded in
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`imageMatrix`.
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## `ImageInfo`
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The `ImageInfo` class contains the metadata of the images.
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```c++
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/**
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* Instantiate the ImageInfo object with the image width, height, channels.
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*
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* @param width Image width.
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* @param height Image height.
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* @param channels number of channels in the image.
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*/
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ImageInfo(const size_t width,
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const size_t height,
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const size_t channels);
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```
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Other public members include the quality compression of the image if saved as
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`jpg` (0-100).
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## Loading
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Standalone loading of images can be done with the function below.
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```c++
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/**
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* Load the image file into the given matrix.
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*
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* @param filename Name of the image file.
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* @param matrix Matrix to load the image into.
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* @param info An object of ImageInfo class.
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* @param fatal If an error should be reported as fatal (default false).
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* @param transpose If true, flips the image, same as transposing the
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* matrix after loading.
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* @return Boolean value indicating success or failure of load.
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*/
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template<typename eT>
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bool Load(const std::string& filename,
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arma::Mat<eT>& matrix,
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ImageInfo& info,
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const bool fatal,
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const bool transpose);
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```
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Loading a test image is shown below. It also fills up the `ImageInfo` class
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object.
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```c++
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data::ImageInfo info;
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data::Load("test_image.png", matrix, info, false, true);
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```
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`ImageInfo` requires height, width, number of channels of the image.
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```c++
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size_t height = 64, width = 64, channels = 1;
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data::ImageInfo info(width, height, channels);
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```
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More than one image can be loaded into the same matrix.
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Loading multiple images can be done using the function below.
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```c++
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/**
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* Load the image file into the given matrix.
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*
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* @param files A vector consisting of filenames.
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* @param matrix Matrix to save the image from.
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* @param info An object of ImageInfo class.
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* @param fatal If an error should be reported as fatal (default false).
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* @param transpose If true, flips the image, same as transposing the
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* matrix after loading.
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* @return Boolean value indicating success or failure of load.
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*/
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template<typename eT>
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bool Load(const std::vector<std::string>& files,
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arma::Mat<eT>& matrix,
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ImageInfo& info,
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const bool fatal,
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const bool transpose);
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```
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```c++
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data::ImageInfo info;
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std::vector<std::string>> files{"test_image1.bmp","test_image2.bmp"};
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data::Load(files, matrix, info, false, true);
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```
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## Saving
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Saving images expects a matrix of type unsigned char in the form `(width *
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height * channels, NumberOfImages)`. Just like loading, it can be used to save
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one image or multiple images. Besides image data it also expects the shape of
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the image as input `(width, height, channels)`.
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Saving one image can be done with the function below:
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```c++
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/**
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* Save the image file from the given matrix.
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*
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* @param filename Name of the image file.
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* @param matrix Matrix to save the image from.
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* @param info An object of ImageInfo class.
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* @param fatal If an error should be reported as fatal (default false).
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* @param transpose If true, flips the image, same as transposing the
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* matrix after loading.
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* @return Boolean value indicating success or failure of load.
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*/
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template<typename eT>
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bool Save(const std::string& filename,
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arma::Mat<eT>& matrix,
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ImageInfo& info,
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const bool fatal,
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const bool transpose);
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```
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```c++
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data::ImageInfo info;
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info.width = info.height = 25;
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info.channels = 3;
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info.quality = 90;
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data::Save("test_image.bmp", matrix, info, false, true);
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```
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If the matrix contains more than one image, only the first one is saved.
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Saving multiple images can be done with the function below.
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```c++
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/**
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* Save the image file from the given matrix.
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*
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* @param files A vector consisting of filenames.
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* @param matrix Matrix to save the image from.
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* @param info An object of ImageInfo class.
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* @param fatal If an error should be reported as fatal (default false).
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* @param transpose If true, Flips the image, same as transposing the
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* matrix after loading.
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* @return Boolean value indicating success or failure of load.
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*/
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template<typename eT>
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bool Save(const std::vector<std::string>& files,
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arma::Mat<eT>& matrix,
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ImageInfo& info,
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const bool fatal,
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const bool transpose);
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```
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```c++
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data::ImageInfo info;
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info.width = info.height = 25;
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info.channels = 3;
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info.quality = 90;
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std::vector<std::string>> files{"test_image1.bmp", "test_image2.bmp"};
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data::Save(files, matrix, info, false, true);
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```
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Multiple images are saved according to the vector of filenames specified.
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