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mlpack/doc/user/methods/decision_tree_regressor.md
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## `DecisionTreeRegressor`
The `DecisionTreeRegressor` class implements a decision tree regressor that
supports numerical and categorical features, by default using MSE (minimum
squared error) to choose which feature to split on. The class offers several
template parameters and runtime options that can be used to control the behavior
of the tree.
The `DecisionTreeRegressor` class is useful for regressions; i.e., predicting
_continuous values_ (`0.3`, `1.2`, etc.). For predicting _discrete labels_
(classification), see [`DecisionTree`](#decision_tree). <!-- TODO: fix link -->
#### Basic usage example excerpt:
```c++
DecisionTreeRegressor tree; // Step 1: construct object.
tree.Train(data, responses, 3); // Step 2: train model.
tree.Predict(testData, testPredictions); // Step 3: predict values with model.
```
#### Quick links:
* [Constructors](#constructors): create `DecisionTreeRegressor` objects.
* [`Train()`](#training): train model.
* [`Predict()`](#prediction): predict values with a trained model.
* [Other functionality](#other-functionality) for loading, saving, and
inspecting.
* [Examples](#simple-examples) of simple usage and links to detailed example
projects.
* [Template parameters](#advanced-functionality-template-parameters) for custom
behavior.
#### See also:
* [`DecisionTree`](#decision_tree) <!-- TODO: fix link! -->
* [Random forests](#random_forests) <!-- TODO: fix link! -->
* [mlpack regression techniques](#mlpack_regression_techniques) <!-- TODO: fix
link! -->
* [Decision tree on Wikipedia](https://en.wikipedia.org/wiki/Decision_tree)
* [Decision tree learning on Wikipedia](https://en.wikipedia.org/wiki/Decision_tree_learning)
### Constructors
Construct a `DecisionTreeRegressor` object using one of the constructors below.
Defaults and types are detailed in the [Constructor
Parameters](#constructor-parameters) section below.
#### Forms:
* `DecisionTreeRegressor()`
- **Initialize tree without training.**
- You will need to call [`Train()`](#training) later to train the tree before
calling [`Predict()`](#prediction).
---
* `DecisionTreeRegressor(data, responses)`
* `DecisionTreeRegressor(data, responses, weights)`
* `DecisionTreeRegressor(data, responses, minLeafSize, minGainSplit, maxDepth)`
* `DecisionTreeRegressor(data, responses, weights, minLeafSize, minGainSplit, maxDepth)`
- **Train on numerical-only data (optionally with instance weights).**
- If hyperparameters are not specified, default values are used.
- `responses` should be a vector of length `data.n_cols`, containing
continuous real values corresponding to the response for each data point.
- If specified, `weights` should be a vector of length `data.n_cols`,
containing instance weights for each point in `data`.
---
* `DecisionTreeRegressor(data, datasetInfo, responses)`
* `DecisionTreeRegressor(data, datasetInfo, responses, weights)`
* `DecisionTreeRegressor(data, datasetInfo, responses, minLeafSize, minGainSplit, maxDepth)`
* `DecisionTreeRegressor(data, datasetInfo, responses, weights, minLeafSize, minGainSplit, maxDepth)`
- **Train on mixed categorical data (optionally with instance weights).**
- If hyperparameters are not specified, default values are used.
- `responses` should be a vector of length `data.n_cols`, containing
continuous real values corresponding to the response for each data point.
- If specified, `weights` should be a vector of length `data.n_cols`,
containing instance weights for each point in `data`.
---
#### Constructor parameters:
<!-- TODOs for table below:
* better link for column-major matrices
* better link for working with categorical data in straightforward terms
* update matrices.md to include a section on labels and NormalizeLabels()
* add a bit about instance weights in matrices.md
-->
| **name** | **type** | **description** | **default** |
|----------|----------|-----------------|-------------|
| `data` | [`arma::mat`](../matrices.md) | [Column-major](../matrices.md) training matrix. | _(N/A)_ |
| `datasetInfo` | [`data::DatasetInfo`](../../tutorials/datasetmapper.md) | Dataset information, specifying type information for each dimension. | _(N/A)_ |
| `labels` | [`arma::Row<size_t>`]('../matrices.md') | Training labels, between `0` and `numClasses - 1` (inclusive). Should have length `data.n_cols`. | _(N/A)_ |
| `weights` | [`arma::rowvec`]('../matrices.md') | Weights for each training point. Should have length `data.n_cols`. | _(N/A)_ |
| `numClasses` | `size_t` | Number of classes in the dataset. | _(N/A)_ |
| `minLeafSize` | `size_t` | Minimum number of points in each leaf node. | `10` |
| `minGainSplit` | `double` | Minimum gain for a node to split. | `1e-7` |
| `maxDepth` | `size_t` | Maximum depth for the tree. (0 means no limit.) | `0` |
* Setting `minLeafSize` too small (e.g. `1`) may cause the tree to overfit to
its training data, and may create a very large tree. However, setting it too
large may cause the tree to be very small and underfit.
* `minGainSplit` has similar behavior: if it is too small, the tree may
overfit; if too large, it may underfit.
***Note:*** different types can be used for `data`, `responses`, and `weights`
(e.g., `arma::fmat`, `arma::sp_mat`). However, the element type of `data`,
`responses`, and `weights` all must match; for example, if `data` has type
`arma::fmat`, then `responses` and `weights` must have type `arma::frowvec`.
### Training
If training is not done as a part of the constructor call, it can be done with
one of the versions of the `Train()` member function. For an instance of
`DecisionTree` named `tree`, the following functions for training are available:
* `tree.Train(data, responses)`
* `tree.Train(data, responses, weights)`
* `tree.Train(data, responses, minLeafSize, minGainSplit, maxDepth)`
* `tree.Train(data, responses, weights, minLeafSize, minGainSplit, maxDepth)`
- **Train on numerical-only data (optionally with instance weights).**
- If hyperparameters are not specified, default values are used.
- `responses` should be a vector of length `data.n_cols`, containing
continuous real values corresponding to the response for each data point.
- If specified, `weights` should be a vector of length `data.n_cols`,
containing instance weights for each point in `data`.
- Returns a `double` with the final gain of the tree (the Gini gain, unless a
different [`FitnessFunction` template parameter](#fully-custom-behavior) is
specified.
---
* `tree.Train(data, datasetInfo, responses)`
* `tree.Train(data, datasetInfo, responses, weights)`
* `tree.Train(data, datasetInfo, responses, minLeafSize, minGainSplit, maxDepth)`
* `tree.Train(data, datasetInfo, responses, weights, minLeafSize, minGainSplit, maxDepth)`
- **Train on mixed categorical data (optionally with instance weights).**
- If hyperparameters are not specified, default values are used.
- `responses` should be a vector of length `data.n_cols`, containing
continuous real values corresponding to the response for each data point.
- If specified, `weights` should be a vector of length `data.n_cols`,
containing instance weights for each point in `data`.
- Returns a `double` with the final gain of the tree (the Gini gain, unless a
different [`FitnessFunction` template parameter](#fully-custom-behavior) is
specified.
---
Types of each argument are the same as in the table for constructors
[above](#constructor-parameters).
***Note***: training is not incremental. A second call to `Train()` will
retrain the decision tree from scratch.
### Prediction
Once a `DecisionTreeRegressor` is trained, the `Predict()` member function can
be used to make class predictions for new data. Defaults and types are detailed
in the [Prediction Parameters](#prediction-parameters) section below.
#### Forms:
* `double predictedValue = tree.Predict(point)`
- ***(Single-point)***
- Predict and return the value for a single point.
---
* `tree.Predict(data, predictions)`
- ***(Multi-point)***
- Predict and return values for every point in the given matrix `data`.
- The predictions for each point are stored in `predictions`, which is set to
length `data.n_cols`.
- The prediction for data point `i` can be accessed with `predictions[i]`.
---
#### Prediction Parameters:
| **usage** | **name** | **type** | **description** |
|-----------|----------|----------|-----------------|
| _single-point_ | `point` | [`arma::vec`](../matrices.md) | Single point for prediction. |
||||
| _multi-point_ | `data` | [`arma::mat`](../matrices.md) | Set of [column-major](../matrices.md) points for prediction. |
| _multi-point_ | `predictions` | [`arma::rowvec&`](../matrices.md) | Vector to store predictions into. |
***Note:*** different types can be used for `data` and `point` (e.g.
`arma::fmat`, `arma::sp_mat`, `arma::sp_vec`, etc.). However, the element type
that is used should be the same type that was used for training.
### Other Functionality
<!-- TODO: we should point directly to the documentation of those functions -->
* A `DecisionTreeRegressor` can be serialized with
[`data::Save()`](../formats.md) and [`data::Load()`](../formats.md).
* `tree.NumChildren()` will return a `size_t` indicating the number of children
in the node `tree`.
* `tree.NumLeaves()` will return the total number of leaf nodes that are
descendants of the node `tree`.
* `tree.Child(i)` will return a `DecisionTreeRegressor` object representing the
`i`th child of the node `tree`.
* `tree.SplitDimension()` returns a `size_t` indicating which dimension the
node `tree` splits on.
For complete functionality, the [source
code](/src/mlpack/methods/decision_tree/decision_tree_regressor.hpp) can be
consulted. Each method is fully documented.
### Simple Examples
Train a decision tree regressor on random numeric data and make predictions on a
test set:
```c++
// 1000 random points in 10 dimensions.
arma::mat dataset(10, 1000, arma::fill::randu);
// Random responses, normally distributed, for each point.
arma::rowvec responses = arma::randn<arma::rowvec>(1000);
// Train in the constructor.
DecisionTreeRegressor<> tree(dataset, responses);
// Create test data (500 points).
arma::mat testDataset(10, 500, arma::fill::randu);
arma::rowvec predictions;
tree.Predict(testDataset, predictions);
// Now `predictions` holds predictions for the test dataset.
// Print some information about the test predictions.
std::cout << arma::accu(predictions > 0.7) << " test points predicted to have"
<< " responses greater than 0.7." << std::endl;
std::cout << arma::accu(predictions < 0) << " test points predicted to have "
<< "negative responses." << std::endl;
```
---
Train a decision tree regressor on mixed categorical data.
```c++
// Load a categorical dataset.
arma::mat data;
data::DatasetInfo info;
// See https://datasets.mlpack.org/telecom_churn.arff.
data::Load("telecom_churn.arff", data, info, true);
arma::rowvec responses;
// See https://datasets.mlpack.org/telecom_churn.responses.csv.
data::Load("telecom_churn.responses.csv", responses, true);
// Split data into training set (80%) and test set (20%).
arma::mat trainData, testData;
arma::rowvec trainResponses, testResponses;
data::Split(data, responses, trainData, testData, trainResponses, testResponses,
0.2);
// Create the tree.
DecisionTreeRegressor<> tree;
// Train on the given dataset, specifying a minimum gain of 1e-6 and keeping the
// default minimum leaf size.
const double mse = tree.Train(trainData, info, trainResponses,
10 /* minimum leaf size */, 1e-6 /* minimum gain */);
// Print the MSE of the trained tree.
std::cout << "MSE of trained tree is " << mse << "." << std::endl;
// Compute prediction on the first test point.
const double firstPrediction = tree.Predict(testData.col(0));
std::cout << "Predicted value for first test point is " << firstPrediction
<< "." << std::endl;
// Compute predictions on test data.
arma::rowvec testPredictions;
tree.Predict(testData, testPredictions);
// Compute the average error on the test set.
const double testAverageError = arma::mean(testResponses - testPredictions);
std::cout << "Average error on test set: " << testAverageError << "."
<< std::endl;
```
---
Load a tree and print some information about it.
```c++
DecisionTreeRegressor<> tree;
// This call assumes a tree called "tree" has already been saved to `tree.bin`
// with `data::Save()`.
data::Load("tree.bin", "tree", tree, true);
std::cout << "Information about the DecisionTreeRegressor in `tree.bin`:"
<< std::endl;
std::cout << " * The root node has " << tree.NumChildren() << " children."
<< std::endl;
std::cout << " * The tree has " << tree.NumLeaves() << " leaves." << std::endl;
if (tree.NumChildren() > 0)
{
for (size_t i = 0; i < tree.NumChildren(); ++i)
{
std::cout << " * Child " << i << " of the root has "
<< tree.Child(i).NumLeaves() << " leaves in its subtree." << std::endl;
}
}
```
### Advanced Functionality: Template Parameters
#### Using different element types.
`DecisionTreeRegressor`'s constructors, `Train()`, and `Predict()` functions
support any data type, so long as it supports the Armadillo matrix API. So, for
instance, learning can be done on single-precision floating-point data:
```c++
// 1000 random points in 10 dimensions.
arma::fmat dataset(10, 1000, arma::fill::randu);
// Random responses for each point, with a normal distribution.
arma::frowvec responses = arma::randn<arma::frowvec>(1000);
// Train in the constructor.
DecisionTreeRegressor<> tree(dataset, responses, 5);
// Create test data (500 points).
arma::fmat testDataset(10, 500, arma::fill::randu);
arma::frowvec predictions;
tree.Predict(testDataset, predictions);
// Now `predictions` holds predictions for the test dataset.
// Print some information about the test predictions.
std::cout << arma::accu(predictions > 1) << " test points predicted to have "
<< "value greater than 1." << std::endl;
```
---
#### Fully custom behavior.
The `DecisionTreeRegressor<>` class also supports several template parameters,
which can be used for custom behavior during learning. The full signature of
the class is as follows:
```c++
DecisionTreeRegressor<FitnessFunction,
NumericSplitType,
CategoricalSplitType,
DimensionSelectionType,
NoRecursion>
```
* `FitnessFunction`: the measure of goodness to use when deciding on tree
splits
* `NumericSplitType`: the strategy used for finding splits on numeric data
dimensions
* `CategoricalSplitType`: the strategy used for finding splits on categorical
data dimensions
* `DimensionSelectionType`: the strategy used for proposing dimensions to
attempt to split on
* `NoRecursion`: a boolean indicating whether or not to build a tree or a stump
(one level tree)
Below, details are given for the requirements of each of these template types.
---
#### `FitnessFunction`
* Specifies the fitness function to use when learning a decision tree.
* The `MSEGain` _(default)_ and `MADGain` classes are available for drop-in
usage.
* A custom class must implement three functions:
```c++
// You can use this as a starting point for implementation.
class CustomFitnessFunction
{
// Compute the gain for the given vector of values, where `values[i]` has an
// associated instance weight `weights[i]`.
//
// `RowType` and `WeightVecType` will be vector types following the Armadillo
// API. If `UseWeights` is `false`, then the `weights` vector should be
// ignored (e.g. the responses are not weighted).
//
// In the version with `begin` and `end` parameters, only the subset between
// `labels[begin]` and `labels[end]` (inclusive) should be considered.
template<bool UseWeights, typename RowType, typename WeightVecType>
double Evaluate(const RowType& labels,
const WeightVecType& weights);
template<bool UseWeights, typename RowType, typename WeightVecType>
double Evaluate(const RowType& labels,
const WeightVecType& weights,
const size_t begin,
const size_t end);
// Return the output value for prediction for a leaf node whose training
// values are made up of the values in the vector `responses` (optionally with
// associated instance weights `weights`).
//
// `ResponsesType` and `WeightsType` will be vector types following the
// Armadillo API. If `UseWeights` is `false`, then the `weights` vector
// should be ignored (e.g. the responses are not weighted).
template<bool UseWeights, typename ResponsesType, typename WeightsType>
double OutputLeafValue(const ResponsesType& responses,
const WeightsType& weights);
};
```
***Note:*** this API differs from the `FitnessFunction` API required for
[`DecisionTree`](#decision_tree)! <!-- TODO: fix link! -->
---
#### `NumericSplitType`
* Specifies the strategy to be used during training when splitting a numeric
feature.
* The `BestBinaryNumericSplit` _(default)_ class is available for drop-in
usage and finds the best binary (two-way) split among all possible binary
splits.
* The `RandomBinaryNumericSplit` class is available for drop-in usage and
will select a split randomly between the minimum and maximum values of a
dimension. It is very efficient but does not yield splits that maximize
the gain. (Used by the `ExtraTrees` variant of
[`RandomForest`](#random_forest).) <!-- TODO: fix link! -->
* A custom class must take a [`FitnessFunction`](#fitness-function) as a
template parameter, implement three functions, and have an internal
structure `AuxiliarySplitInfo` that is used at classification time:
```c++
class CustomNumericSplit
{
public:
// If a split with better resulting gain than `bestGain` is found, then
// information about the new, better split should be stored in `splitInfo` and
// `aux`. Specifically, a split is better than `bestGain` if the sum of the
// gains that the children will have (call this `sumChildrenGains`) is
// sufficiently better than the gain of the unsplit node (call this
// `unsplitGain`):
//
// split if `sumChildrenGains - unsplitGain > bestGain`, and
// `sumChildrenGains - unsplitGain > minGainSplit`, and
// each child will have at least `minLeafSize` points
//
// The new best split value should be returned (or anything greater than or
// equal to `bestGain` if no better split is found).
//
// If a new best split is found, then `splitInfo` and `aux` should be
// populated with the information that will be needed for
// `CalculateDirection()` to successfully choose the child for a given point.
// `splitInfo` should be set to a vector of length 1. The format of `aux` is
// arbitrary and is detailed more below.
//
// If `UseWeights` is false, the vector `weights` should be ignored.
// Otherwise, they are instance weighs for each value in `data` (one dimension
// of the input data).
template<bool UseWeights, typename VecType, typename ResponsesType,
typename WeightVecType>
double SplitIfBetter(const double bestGain,
const VecType& data,
const ResponsesType& responses,
const WeightVecType& weights,
const size_t minLeafSize,
const double minGainSplit,
arma::vec& splitInfo,
AuxiliarySplitInfo& aux,
FitnessFunction& function);
// Return the number of children for a given split (stored as the single
// element from `splitInfo` and auxiliary data `aux` in `SplitIfBetter()`).
size_t NumChildren(const double& splitInfo,
const AuxiliarySplitInfo& aux);
// Given a point with value `point`, and split information `splitInfo` and
// `aux`, return the index of the child that corresponds to the point. So,
// e.g., if the split type was a binary split on the value `splitInfo`, you
// might return `0` if `point < splitInfo`, and `1` otherwise.
template<typename ElemType>
static size_t CalculateDirection(
const ElemType& point,
const double& splitInfo,
const AuxiliarySplitInfo& /* aux */);
// This class can hold any extra data that is necessary to encode a split. It
// should only be non-empty if a single `double` value cannot be used to hold
// the information corresponding to a split.
class AuxiliarySplitInfo { };
};
```
***Note:*** this API differs from the `NumericSplitType` API required for
[`DecisionTree`](#decision_tree)! <!-- TODO: fix link! -->
---
#### `CategoricalSplitType`
* Specifies the strategy to be used during training when splitting a
categorical feature.
* The `AllCategoricalSplit` _(default)_ is available for drop-in usage and
splits all categories into their own node.
* A custom class must take a [`FitnessFunction`](#fitness-function) as a
template parameter, implement three functions, and have an internal
structure `AuxiliarySplitInfo` that is used at classification time:
```c++
class CustomCategoricalSplit
{
public:
// If a split with better resulting gain than `bestGain` is found, then
// information about the new, better split should be stored in `splitInfo` and
// `aux`. Specifically, a split is better than `bestGain` if the sum of the
// gains that the children will have (call this `sumChildrenGains`) is
// sufficiently better than the gain of the unsplit node (call this
// `unsplitGain`):
//
// split if `sumChildrenGains - unsplitGain > bestGain`, and
// `sumChildrenGains - unsplitGain > minGainSplit`, and
// each child will have at least `minLeafSize` points
//
// The new best split value should be returned (or anything greater than or
// equal to `bestGain` if no better split is found).
//
// If a new best split is found, then `splitInfo` and `aux` should be
// populated with the information that will be needed for
// `CalculateDirection()` to successfully choose the child for a given point.
// `splitInfo` should be set to a vector of length 1. The format of `aux` is
// arbitrary and is detailed more below.
//
// If `UseWeights` is false, the vector `weights` should be ignored.
// Otherwise, they are instance weighs for each value in `data` (one
// categorical dimension of the input data, which takes values between `0` and
// `numCategories - 1`).
template<bool UseWeights, typename VecType, typename ResponsesType,
typename WeightVecType>
static double SplitIfBetter(
const double bestGain,
const VecType& data,
const size_t numCategories,
const ResponsesType& labels,
const WeightVecType& weights,
const size_t minLeafSize,
const double minGainSplit,
arma::vec& splitInfo,
AuxiliarySplitInfo& aux,
FitnessFunction& fitnessFunction);
// Return the number of children for a given split (stored as the single
// element from `splitInfo` and auxiliary data `aux` in `SplitIfBetter()`).
size_t NumChildren(const double& splitInfo,
const AuxiliarySplitInfo& aux);
// Given a point with (categorical) value `point`, and split information
// `splitInfo` and `aux`, return the index of the child that corresponds to
// the point. So, e.g., for `AllCategoricalSplit`, which splits a categorical
// dimension into one child for each category, this simply returns `point`.
template<typename ElemType>
static size_t CalculateDirection(
const ElemType& point,
const double& splitInfo,
const AuxiliarySplitInfo& /* aux */);
// This class can hold any extra data that is necessary to encode a split. It
// should only be non-empty if a single `double` value cannot be used to hold
// the information corresponding to a split.
class AuxiliarySplitInfo { };
};
```
***Note:*** this API differs from the `CategoricalSplitType` API required for
[`DecisionTree`](#decision_tree)! <!-- TODO: fix link! -->
---
#### `DimensionSelectionType`
* When splitting a decision tree, `DimensionSelectionType` proposes possible
dimensions to try splitting on.
* `AllDimensionSplit` _(default)_ is available for drop-in usage and proposes
all dimensions for splits.
* `MultipleRandomDimensionSelect` proposes a different random subset of
dimensions at each decision tree node.
- By default each random subset is of size `sqrt(d)` where `d` is the number
of dimensions in the data.
- If constructed as `MultipleRandomDimensionSelect(n)` and passed to the
constructor of `DecisionTree<>` or the `Train()` function, each random
subset will be of size `n`.
* Each `DecisionTreeRegressor` [constructor](#constructors) and each version of
the [`Train()`](#training) function optionally accept an instantiated
`DimensionSelectionType` object as the very last parameter (after
`maxDepth`), in case some internal state in the dimension selection mechanism
is required.
* A custom class must implement three simple functions:
```c++
class CustomDimensionSelect
{
public:
// Get the first dimension to try.
// This should return a value between `0` and `data.n_rows`.
size_t Begin();
// Get the next dimension to try. Note that internal state can be used to
// track which candidate dimension is currently being looked at.
// This should return a value between `0` and `data.n_rows`.
size_t Next();
// Get a value indicating that all dimensions have been tried.
size_t End() const;
// The usage pattern of `DimensionSelectionType` by `DecisionTree` is as
// follows, assuming that `dim` is an instantiated `DimensionSelectionType`
// object:
//
// for (size_t dim = dim.Begin(); dim != dim.End(); dim = dim.Next())
// {
// // ... try to split on dimension `dim` ...
// }
};
```
---
#### `NoRecursion`
* A `bool` value that indicates whether a decision tree should be
constructed recursively.
* If `true` _(default)_, a full decision tree will be built.
* If `false`, only the root node will be split (producing a decision
stump).