[BUG FIX] When using *zneupd, sigma is complex. (#154)

Cosmetic bug ("better" way to get same thing - without this, sigma which
is used as an input, is implicitely converted from real to complex. Same
thing for the callee, but more "logical" for the caller).
This commit is contained in:
Franck HOUSSEN
2018-09-15 17:31:35 +02:00
committed by Sylvestre Ledru
parent 31854cadaf
commit b7ce7debe5
4 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -120,7 +120,7 @@ int zn() {
int select[ncv];
double _Complex z[(N+1)*(nev+1)];
BLASINT ldz = N+1;
double sigma=0;
double _Complex sigma=0. + I*0.;
int k;
for (k=0; k < 3*N; ++k )
workd[k] = 0. + I * 0.;
+1 -1
View File
@@ -113,7 +113,7 @@ void complex_symmetric_runner() {
float tol = 0.0f;
bool rvec = true;
float sigma = 0.0f;
std::complex<float> sigma(0.0f, 0.0f);
std::vector<std::complex<float>> resid(N);
std::vector<std::complex<float>> V(ncv * N);
+1 -1
View File
@@ -116,7 +116,7 @@ int zn() {
int select[ncv];
double _Complex z[(N+1)*(nev+1)];
BLASINT ldz = N+1;
double sigma=0;
double _Complex sigma=0. + I*0.;
int k;
for (k=0; k < 3*N; ++k )
workd[k] = 0;
+1 -1
View File
@@ -120,7 +120,7 @@ void complex_symmetric_runner() {
BLASINT const lworkl = 3 * (ncv * ncv) + 6 * ncv;
Real const tol = 0.0;
Real const sigma = 0.0;
std::complex<Real> const sigma(0.0, 0.0);
bool const rvec = true;