Add back the skull image.

This commit is contained in:
Laurent Rineau
2008-11-18 13:35:06 +00:00
parent c40f9174a0
commit 2c5dee659d
+15 -4
View File
@@ -324,7 +324,21 @@ This parameter has a default which was used in the previous example.
Also note that the center of the bounding sphere is required to be
internal a point where the function has a negative value.
The chosen iso-value of this 3D~image corresponds to a head skull.
The chosen iso-value of this 3D~image corresponds to a head skull. The
resulting mesh is shown in Figure~\ref{figure:Surface_mesher-skull}.
\begin{figure}[ht]
\begin{center}
\begin{ccTexOnly}
\includegraphics[height=10cm]{Surface_mesher/skull-surface}
\end{ccTexOnly}
\begin{ccHtmlOnly}
<img border="0" src="./skull-surface.png" height="75%">
\end{ccHtmlOnly}
\end{center}
\caption{Surface mesh of an iso-contour extracted from a gray level 3D~image}
\label{figure:Surface_mesher-skull}
\end{figure}
\ccIncludeExampleCode{Surface_mesher/mesh_a_3d_gray_image.cpp}
@@ -394,9 +408,6 @@ manifold but may have boundaries.\\
\ccc{Non_manifold_tag}: the algorithm relies on the given criteria and
guarantees nothing else.
\section{Design and Implementation History}
The algorithm implemented in this package