Merge branch 'master' of github.com:libigl/libigl into alecjacobson

This commit is contained in:
Alec Jacobson
2016-10-27 18:44:16 -04:00
2 changed files with 8 additions and 1 deletions
+7
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@@ -114,6 +114,13 @@ IGL_INLINE void igl::boundary_loop(
}
}
//Check for meshes without boundary
if (idxMax == -1)
{
L.clear();
return;
}
L.resize(Lall[idxMax].size());
for (size_t i = 0; i < Lall[idxMax].size(); ++i)
{
+1 -1
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@@ -361,7 +361,7 @@ void WeightedGlobalLocal::solve_weighted_arap(const Eigen::MatrixXd& V, const Ei
} else { // seems like CG performs much worse for 2D and way better for 3D
Eigen::VectorXd guess(uv.rows()*dim);
for (int i = 0; i < dim; i++) for (int j = 0; j < dim; j++) guess(uv.rows()*i + j) = uv(i,j); // flatten vector
ConjugateGradient<SparseMatrix<double>, Eigen::Upper> solver;
ConjugateGradient<SparseMatrix<double>, Eigen::Lower|Upper> solver;
solver.setTolerance(1e-8);
Uc = solver.compute(L).solveWithGuess(rhs,guess);
}