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@@ -25,6 +25,14 @@ IGL_INLINE void igl::flip_edge(
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typedef typename DerivedF::Scalar Index;
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const size_t num_faces = F.rows();
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assert(F.cols() == 3);
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// Edge to flip [v1,v2] --> [v3,v4]
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// Before:
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// F(f1,:) = [v1,v2,v4] // in some cyclic order
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// F(f2,:) = [v1,v3,v2] // in some cyclic order
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// After:
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// F(f1,:) = [v1,v3,v4] // in *this* order
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// F(f2,:) = [v2,v4,v3] // in *this* order
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//
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// v1 v1
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// /|\ / \
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// / | \ /f1 \
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