Commit Graph
13 Commits
Author SHA1 Message Date
Jérémie Dumas 84b7752587 Remove attribute class + add a unique id in ViewerData.
Former-commit-id: 6d41528ced
2018-03-17 13:20:59 -04:00
Jérémie Dumas 43f4586290 Without attributes.
Former-commit-id: 239a05da56
2018-02-26 17:08:00 -05:00
Jérémie Dumas 84be1f9f10 Color selected mesh in red.
Former-commit-id: 84be11b1b2
2018-02-23 19:45:15 -05:00
Alec Jacobson 57a8279606 use int for callbacks; use corect backspace code
Former-commit-id: b86117ea06
2018-02-23 09:36:15 -05:00
Alec Jacobson b77c5ba4a9 revert 107; do not rely on imgui
Former-commit-id: eb1d95e246
2018-02-23 09:18:49 -05:00
Jérémie Dumas 00961ce5f3 Made ImGuiMenu plugin more flexible for customization.
Now viewer menu can be overriden with lambda function (for simple
override), or virtual methods (for more complex situations).


Former-commit-id: 37d585ef87
2018-02-11 11:20:58 -05:00
Jérémie Dumas 2a64c2eda4 Get rid of class AttributeManager + update variable styles.
Former-commit-id: 4a33c9136b
2018-02-11 08:47:06 -05:00
Jérémie Dumas 2499938d82 Add a small attribute class to extend the viewer data.
Former-commit-id: d7f3cf3be3
2018-02-11 07:23:02 -05:00
Jérémie Dumas 48f9aea3a9 Render a couple of extra frames before idling, to accomodate ImGui's immediate mode rendering.
Former-commit-id: fa8d913b4b
2018-02-10 20:20:10 -05:00
Jérémie Dumas 4a4b6d96dd Update multi-mesh tutorial + drop opengl2/ from CMake.
Former-commit-id: ce9fa48f5d
2018-02-10 19:57:45 -05:00
Daniele Panozzo 7af7f2cd2e selected_data -> data to make the transition of old code easier. Old code can be simply converted by adding () after data
Former-commit-id: 02c8268a61
2018-02-03 20:30:17 -05:00
Alec Jacobson d28530e2e0 erase_mesh in tutorial
Former-commit-id: 9067548cb4
2017-10-13 12:34:21 -04:00
Alec Jacobson 3b3d439db5 merge
Former-commit-id: 9bc8064132
2017-10-13 10:22:58 -04:00