105 lines
6.5 KiB
C++
Executable File
105 lines
6.5 KiB
C++
Executable File
// ======================================================================== //
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// Copyright 2009-2014 Intel Corporation //
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// //
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// Licensed under the Apache License, Version 2.0 (the "License"); //
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// you may not use this file except in compliance with the License. //
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// You may obtain a copy of the License at //
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// //
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// http://www.apache.org/licenses/LICENSE-2.0 //
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// //
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// Unless required by applicable law or agreed to in writing, software //
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// distributed under the License is distributed on an "AS IS" BASIS, //
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
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// See the License for the specific language governing permissions and //
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// limitations under the License. //
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// ======================================================================== //
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#include "stat.h"
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namespace embree
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{
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Stat Stat::instance;
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Stat::Stat () {
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}
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Stat::~Stat ()
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{
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#ifdef RTCORE_STAT_COUNTERS
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Stat::print(std::cout);
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#endif
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}
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void Stat::print(std::ostream& cout)
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{
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Counters& cntrs = instance.cntrs;
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/* print absolute numbers */
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cout << "--------- ABSOLUTE ---------" << std::endl;
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cout << " #normal_travs = " << float(cntrs.code.normal.travs )*1E-6 << "M" << std::endl;
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cout << " #nodes = " << float(cntrs.code.normal.trav_nodes )*1E-6 << "M" << std::endl;
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cout << " #leaves = " << float(cntrs.code.normal.trav_leaves )*1E-6 << "M" << std::endl;
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cout << " #prims = " << float(cntrs.code.normal.trav_prims )*1E-6 << "M" << std::endl;
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cout << " #prim_hits = " << float(cntrs.code.normal.trav_prim_hits )*1E-6 << "M" << std::endl;
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#if defined(__MIC__)
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cout << " #stack nodes = " << float(cntrs.code.normal.trav_stack_nodes )*1E-6 << "M" << std::endl;
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size_t normal_box_hits = 0;
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for (size_t i=0;i<=16;i++) normal_box_hits += cntrs.code.normal.trav_hit_boxes[i];
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cout << " #hit_boxes = ";
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for (size_t i=0;i<=16;i++) cout << "[" << i << "] " << 100.0f * cntrs.code.normal.trav_hit_boxes[i] / normal_box_hits << " ";
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cout << std::endl;
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#endif
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if (cntrs.code.shadow.travs) {
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cout << " #shadow_travs = " << float(cntrs.code.shadow.travs )*1E-6 << "M" << std::endl;
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cout << " #nodes = " << float(cntrs.code.shadow.trav_nodes )*1E-6 << "M" << std::endl;
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cout << " #leaves = " << float(cntrs.code.shadow.trav_leaves )*1E-6 << "M" << std::endl;
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cout << " #prims = " << float(cntrs.code.shadow.trav_prims )*1E-6 << "M" << std::endl;
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cout << " #prim_hits = " << float(cntrs.code.shadow.trav_prim_hits)*1E-6 << "M" << std::endl;
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#if defined(__MIC__)
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cout << " #stack nodes = " << float(cntrs.code.shadow.trav_stack_nodes )*1E-6 << "M" << std::endl;
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size_t shadow_box_hits = 0;
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for (size_t i=0;i<=16;i++) shadow_box_hits += cntrs.code.shadow.trav_hit_boxes[i];
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cout << " #hit_boxes = ";
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for (size_t i=0;i<=16;i++) cout << "[" << i << "] " << 100.0f * cntrs.code.shadow.trav_hit_boxes[i] / shadow_box_hits << " ";
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cout << std::endl;
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#endif
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}
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cout << std::endl;
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/* print per traversal numbers */
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cout << "--------- PER TRAVERSAL ---------" << std::endl;
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float active_normal_travs = float(cntrs.active.normal.travs )/float(cntrs.all.normal.travs );
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float active_normal_trav_nodes = float(cntrs.active.normal.trav_nodes )/float(cntrs.all.normal.trav_nodes );
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float active_normal_trav_leaves = float(cntrs.active.normal.trav_leaves)/float(cntrs.all.normal.trav_leaves);
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float active_normal_trav_prims = float(cntrs.active.normal.trav_prims )/float(cntrs.all.normal.trav_prims );
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float active_normal_trav_prim_hits = float(cntrs.active.normal.trav_prim_hits )/float(cntrs.all.normal.trav_prim_hits );
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cout << " #normal_travs = " << float(cntrs.all.normal.travs )/float(cntrs.all.normal.travs) << ", " << 100.0f*active_normal_travs << "% active" << std::endl;
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cout << " #nodes = " << float(cntrs.all.normal.trav_nodes )/float(cntrs.all.normal.travs) << ", " << 100.0f*active_normal_trav_nodes << "% active" << std::endl;
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cout << " #leaves = " << float(cntrs.all.normal.trav_leaves)/float(cntrs.all.normal.travs) << ", " << 100.0f*active_normal_trav_leaves << "% active" << std::endl;
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cout << " #prims = " << float(cntrs.all.normal.trav_prims )/float(cntrs.all.normal.travs) << ", " << 100.0f*active_normal_trav_prims << "% active" << std::endl;
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cout << " #prim_hits = " << float(cntrs.all.normal.trav_prim_hits )/float(cntrs.all.normal.travs) << ", " << 100.0f*active_normal_trav_prim_hits << "% active" << std::endl;
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if (cntrs.all.shadow.travs) {
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float active_shadow_travs = float(cntrs.active.shadow.travs )/float(cntrs.all.shadow.travs );
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float active_shadow_trav_nodes = float(cntrs.active.shadow.trav_nodes )/float(cntrs.all.shadow.trav_nodes );
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float active_shadow_trav_leaves = float(cntrs.active.shadow.trav_leaves)/float(cntrs.all.shadow.trav_leaves);
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float active_shadow_trav_prims = float(cntrs.active.shadow.trav_prims )/float(cntrs.all.shadow.trav_prims );
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float active_shadow_trav_prim_hits = float(cntrs.active.shadow.trav_prim_hits )/float(cntrs.all.shadow.trav_prim_hits );
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cout << " #shadow_travs = " << float(cntrs.all.shadow.travs )/float(cntrs.all.shadow.travs) << ", " << 100.0f*active_shadow_travs << "% active" << std::endl;
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cout << " #nodes = " << float(cntrs.all.shadow.trav_nodes )/float(cntrs.all.shadow.travs) << ", " << 100.0f*active_shadow_trav_nodes << "% active" << std::endl;
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cout << " #leaves = " << float(cntrs.all.shadow.trav_leaves)/float(cntrs.all.shadow.travs) << ", " << 100.0f*active_shadow_trav_leaves << "% active" << std::endl;
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cout << " #prims = " << float(cntrs.all.shadow.trav_prims )/float(cntrs.all.shadow.travs) << ", " << 100.0f*active_shadow_trav_prims << "% active" << std::endl;
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cout << " #prim_hits = " << float(cntrs.all.shadow.trav_prim_hits )/float(cntrs.all.shadow.travs) << ", " << 100.0f*active_shadow_trav_prim_hits << "% active" << std::endl;
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}
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cout << std::endl;
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}
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}
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