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igl/external/embree/kernels/xeonphi/geometry/instance_intersector1.cpp
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// ======================================================================== //
// Copyright 2009-2014 Intel Corporation //
// //
// Licensed under the Apache License, Version 2.0 (the "License"); //
// you may not use this file except in compliance with the License. //
// You may obtain a copy of the License at //
// //
// http://www.apache.org/licenses/LICENSE-2.0 //
// //
// Unless required by applicable law or agreed to in writing, software //
// distributed under the License is distributed on an "AS IS" BASIS, //
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
// See the License for the specific language governing permissions and //
// limitations under the License. //
// ======================================================================== //
#include "instance_intersector1.h"
namespace embree
{
namespace isa
{
void InstanceBoundsFunction(const Instance* instance, size_t item, BBox3fa& bounds_o)
{
Vec3fa lower = instance->object->bounds.lower;
Vec3fa upper = instance->object->bounds.upper;
AffineSpace3fa local2world = instance->local2world;
Vec3fa p000 = xfmPoint(local2world,Vec3fa(lower.x,lower.y,lower.z));
Vec3fa p001 = xfmPoint(local2world,Vec3fa(lower.x,lower.y,upper.z));
Vec3fa p010 = xfmPoint(local2world,Vec3fa(lower.x,upper.y,lower.z));
Vec3fa p011 = xfmPoint(local2world,Vec3fa(lower.x,upper.y,upper.z));
Vec3fa p100 = xfmPoint(local2world,Vec3fa(upper.x,lower.y,lower.z));
Vec3fa p101 = xfmPoint(local2world,Vec3fa(upper.x,lower.y,upper.z));
Vec3fa p110 = xfmPoint(local2world,Vec3fa(upper.x,upper.y,lower.z));
Vec3fa p111 = xfmPoint(local2world,Vec3fa(upper.x,upper.y,upper.z));
bounds_o.lower = min(min(min(p000,p001),min(p010,p011)),min(min(p100,p101),min(p110,p111)));
bounds_o.upper = max(max(max(p000,p001),max(p010,p011)),max(max(p100,p101),max(p110,p111)));
}
RTCBoundsFunc InstanceBoundsFunc = (RTCBoundsFunc) InstanceBoundsFunction;
void FastInstanceIntersector1::intersect(const Instance* instance, Ray& ray, size_t item)
{
const Vec3fa ray_org = ray.org;
const Vec3fa ray_dir = ray.dir;
const int ray_geomID = ray.geomID;
const int ray_instID = ray.instID;
ray.org = xfmPoint (instance->world2local,ray_org);
ray.dir = xfmVector(instance->world2local,ray_dir);
ray.geomID = -1;
ray.instID = instance->id;
instance->object->intersect((RTCRay&)ray);
ray.org = ray_org;
ray.dir = ray_dir;
if (ray.geomID == -1) {
ray.geomID = ray_geomID;
ray.instID = ray_instID;
}
}
void FastInstanceIntersector1::occluded (const Instance* instance, Ray& ray, size_t item)
{
const Vec3fa ray_org = ray.org;
const Vec3fa ray_dir = ray.dir;
ray.org = xfmPoint (instance->world2local,ray_org);
ray.dir = xfmVector(instance->world2local,ray_dir);
instance->object->occluded((RTCRay&)ray);
ray.org = ray_org;
ray.dir = ray_dir;
}
DEFINE_SET_INTERSECTOR1(InstanceIntersector1,FastInstanceIntersector1);
}
}