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igl/external/embree/tutorials/tutorial10/subdiv5.xml
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XML
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<?xml version="1.0"?>
<scene>
<assign type="material" id="lambert1">
<material name="lambert1">
<code>"OBJ"</code>
<parameters>
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<float name="Ns"> 0.0000</float>
</parameters>
</material>
</assign>
<Group>
<SubdivisionMesh>
<material id="lambert1"></material>
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</normal_indices>
</SubdivisionMesh>
</Group>
</scene>