Modified xml serialization Updated Embree ray intersection checks Updateded LIM Various bug fixes
242 lines
7.0 KiB
C++
242 lines
7.0 KiB
C++
// Copyright 2013 - Christian Schüller 2013, schuellc@inf.ethz.ch
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// Interactive Geometry Lab - ETH Zurich
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#include "LGARAP_LIMSolver3D.h"
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#include "TetrahedronMesh.h"
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#include "igl/svd3x3/svd3x3.h"
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#define IGL_HEADER_ONLY
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#include "igl/cotmatrix_entries.h"
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LGARAP_LIMSolver3D::LGARAP_LIMSolver3D()
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{
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}
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LGARAP_LIMSolver3D::~LGARAP_LIMSolver3D()
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{
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}
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int LGARAP_LIMSolver3D::Solve()
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{
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computeLocalStep();
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return LIMSolver3D::Solve();
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}
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void LGARAP_LIMSolver3D::computeLocalStep()
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{
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const int numVertices = mesh->InitalVertices->rows();
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const int numTets = mesh->Tetrahedra->rows();
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Eigen::MatrixXd uu, CovMat;
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Eigen::Matrix3d rot;
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Eigen::Matrix<double,6,6> cc;
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cc.fill(0);
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uu.resize(6,3);
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CovMat.resize(3,3);
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Eigen::Vector3d u[4];
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R.resize(9*numTets);
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// local step: Compute best rigid transformations
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for (int t=0;t<numTets;t++)
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{
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Eigen::Matrix<int,4,1> indices = mesh->Tetrahedra->row(t);
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for(int i=0;i<4;i++)
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u[i] = mesh->DeformedVertices->row(indices[i]);
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for(int i=0;i<6;i++)
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uu.row(i) = u[TetEdgeVertices[i][1]] - u[TetEdgeVertices[i][0]];
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for(int i=0;i<6;i++)
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cc(i,i) = CotanWeights(t,i);
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CovMat = RestPoseEdges.block<3,6>(3*t,0) * cc * uu;
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Eigen::Matrix3f A = CovMat.cast<float>();
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Eigen::Matrix<float,3,3> U, Vt;
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Eigen::Matrix<float,3,1> S;
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igl::svd3x3(A, U, S, Vt);
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rot = (Vt * U.transpose()).cast<double>();
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const int idx = 9*t;
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for(int x=0;x<3;x++)
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for(int y=0;y<3;y++)
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R(idx+x*3+y) = rot(y,x);
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}
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}
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void LGARAP_LIMSolver3D::debugOutput(std::stringstream& info)
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{
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std::cout << "AR: " << info.str() << "\n";
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}
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void LGARAP_LIMSolver3D::prepareProblemData(std::vector<int>& hessRowIdx, std::vector<int>& hessColIdx)
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{
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const int numVertices = mesh->InitalVertices->rows();
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const int numTets = mesh->Tetrahedra->rows();
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CotanWeights.resize(numTets,6);
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igl::cotmatrix_entries(*mesh->InitalVertices,*mesh->Tetrahedra,CotanWeights);
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// Create matrices L, K
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Eigen::SparseMatrix<double> B, tempL, tempK, restV;
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tempL.resize(numVertices,numVertices);
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tempK.resize(3*numTets,numVertices);
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std::vector<Eigen::Triplet<double> > LTriplets, BTriplets, KTriplets, VTriplets;
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for(int t=0;t<numTets;t++)
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{
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B.resize(numVertices,6);
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restV.resize(numVertices,3);
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BTriplets.clear();
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VTriplets.clear();
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Eigen::Matrix<int,4,1> indices = mesh->Tetrahedra->row(t);
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for(int i=0;i<6;i++)
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{
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int vIdx0 = indices(TetEdgeVertices[i][0]);
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int vIdx1 = indices(TetEdgeVertices[i][1]);
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// Create incident matrix B_i for i'th triangle
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BTriplets.push_back(Eigen::Triplet<double>(vIdx0,i,1));
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BTriplets.push_back(Eigen::Triplet<double>(vIdx1,i,-1));
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// Create 3D tet rest pose vertex matrix
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Eigen::Vector3d v0 = mesh->InitalVertices->row(vIdx0);
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Eigen::Vector3d v1 = mesh->InitalVertices->row(vIdx1);
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VTriplets.push_back(Eigen::Triplet<double>(vIdx0,0,v0(0)));
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VTriplets.push_back(Eigen::Triplet<double>(vIdx0,1,v0(1)));
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VTriplets.push_back(Eigen::Triplet<double>(vIdx0,2,v0(2)));
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VTriplets.push_back(Eigen::Triplet<double>(vIdx1,0,v1(0)));
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VTriplets.push_back(Eigen::Triplet<double>(vIdx1,1,v1(1)));
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VTriplets.push_back(Eigen::Triplet<double>(vIdx1,2,v1(2)));
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// cotangent gives not cot but multiple of opposite edge length l: l/6*cot
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CotanWeights(t,i) = CotanWeights(t,i)*6/(v1-v0).norm();
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}
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B.setFromTriplets(BTriplets.begin(),BTriplets.end());
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restV.setFromTriplets(VTriplets.begin(),VTriplets.end());
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// cotangent weights
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Eigen::SparseMatrix<double> Cm(6,6);
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for(int i=0;i<6;i++)
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Cm.insert(i,i) = CotanWeights(t,i);
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// Create B*C*B'
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Eigen::SparseMatrix<double> BCBT = B*Cm*B.transpose();
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// Stack up K temp matrix
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Eigen::SparseMatrix<double> tempK = restV.transpose()*BCBT/3.0;
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for (int k=0;k<tempK.outerSize();++k)
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{
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for (Eigen::SparseMatrix<double>::InnerIterator it(tempK,k);it;++it)
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{
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KTriplets.push_back(Eigen::Triplet<double>(3*t+it.row(),it.col(),it.value()));
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}
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}
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// Sum up L temp matrix
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for (int k=0;k<BCBT.outerSize();++k)
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{
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for (Eigen::SparseMatrix<double>::InnerIterator it(BCBT,k);it;++it)
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{
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int row = 3*it.row();
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int col = 3*it.col();
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LTriplets.push_back(Eigen::Triplet<double>(row,col,it.value()));
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LTriplets.push_back(Eigen::Triplet<double>(row+1,col+1,it.value()));
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LTriplets.push_back(Eigen::Triplet<double>(row+2,col+2,it.value()));
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}
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}
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}
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// Create L matrix
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L.resize(numVariables,numVariables);
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L.setFromTriplets(LTriplets.begin(), LTriplets.end());
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// Create K matrix
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tempK.setFromTriplets(KTriplets.begin(),KTriplets.end());
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K.resize(tempK.rows()*3,tempK.cols()*3);
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KTriplets.clear();
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for (int k=0;k<tempK.outerSize();++k)
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{
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for (Eigen::SparseMatrix<double>::InnerIterator it(tempK,k);it;++it)
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{
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int row = 3*it.row();
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int col = 3*it.col();
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KTriplets.push_back(Eigen::Triplet<double>(row,col,it.value()));
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KTriplets.push_back(Eigen::Triplet<double>(row+1,col+1,it.value()));
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KTriplets.push_back(Eigen::Triplet<double>(row+2,col+2,it.value()));
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}
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}
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K.setFromTriplets(KTriplets.begin(), KTriplets.end());
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RestPoseEdges.resize(3*numTets,6);
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Eigen::Vector3d p[4];
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for (int t=0;t<numTets;t++)
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{
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Eigen::Matrix<int,4,1> indices = mesh->Tetrahedra->row(t);
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for(int i=0;i<4;i++)
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p[i] = mesh->InitalVertices->row(indices[i]);
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for(int i=0;i<6;i++)
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RestPoseEdges.block<3,1>(3*t,i) = p[TetEdgeVertices[i][1]] - p[TetEdgeVertices[i][0]];
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}
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for (int k=0;k<L.outerSize();++k)
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{
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for (Eigen::SparseMatrix<double>::InnerIterator it(L,k);it;++it)
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{
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int row = it.row();
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int col = it.col();
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// std::sort for upper triangule matrix
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if(row <= col)
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{
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hessRowIdx.push_back(row);
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hessColIdx.push_back(col);
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}
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}
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}
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// compute constant energy bias for restpose
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int numVariables = numVertices*3;
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Eigen::Matrix<double,Eigen::Dynamic,1> restPose(numVariables);
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for(int n=0;n<numVertices;n++)
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{
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for(int i=0;i<3;i++)
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restPose[n*3+i] = mesh->InitalVertices->coeff(n,i);
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}
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constantEnergyPart = 0.5*restPose.transpose()*L*restPose;
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}
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double LGARAP_LIMSolver3D::computeFunction(const Eigen::Matrix<double,Eigen::Dynamic,1>& x)
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{
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// ARAP global step energy
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double xTLx = x.transpose()*L*x;
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double KTRx = R.transpose()*K*x;
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return 0.5*xTLx - KTRx + constantEnergyPart;
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}
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void LGARAP_LIMSolver3D::computeGradient(const Eigen::Matrix<double,Eigen::Dynamic,1>& x, Eigen::Matrix<double,Eigen::Dynamic,1>& grad)
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{
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// ARAP global step
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grad = L*x - K.transpose()*R;
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}
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void LGARAP_LIMSolver3D::computeHessian(const Eigen::Matrix<double,Eigen::Dynamic,1>& x, const Eigen::Matrix<double*,Eigen::Dynamic,1>& hess)
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{
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// ARAP global step
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int numElem = 0;
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for (int k=0;k<L.outerSize();++k)
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{
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for (Eigen::SparseMatrix<double>::InnerIterator it(L,k);it;++it)
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{
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if(it.row() <= it.col())
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*hess[numElem++] = it.value();
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}
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}
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} |