Vladimir S. FONOV c7b5d0b6e3 Offscreen meshes rendering using embree (#1652)
* Added simple raytracing renderer which allows off-screen rendering of meshes.
Using embree (already included in libigl). Addresses #1458, #601
Does not depend on OpenGL.
Tutorial example renders `fertility` example with average gaussian curvature field, in 0.1 sec.

* Separated EmbreeDevice

* Changed singleton pattern, updated variable name, removed EmbreeDevice.cpp
2020-12-08 13:26:43 -08:00
2020-11-22 09:30:11 -08:00
2020-08-23 16:49:34 -04:00
2014-06-17 16:26:13 -04:00
2013-11-25 14:20:30 +01:00
2013-11-25 14:20:30 +01:00
2020-05-15 17:46:01 -07:00

libigl - A simple C++ geometry processing library

Documentation, tutorial, and instructions at https://libigl.github.io.

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