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mfem/tests/unit/fem/test_lor_dg.cpp
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2025-09-24 18:10:31 +00:00

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// Copyright (c) 2010-2025, Lawrence Livermore National Security, LLC. Produced
// at the Lawrence Livermore National Laboratory. All Rights reserved. See files
// LICENSE and NOTICE for details. LLNL-CODE-806117.
//
// This file is part of the MFEM library. For more information and source code
// availability visit https://mfem.org.
//
// MFEM is free software; you can redistribute it and/or modify it under the
// terms of the BSD-3 license. We welcome feedback and contributions, see file
// CONTRIBUTING.md for details.
#include "mfem.hpp"
#include "unit_tests.hpp"
#include "make_permuted_mesh.hpp"
#include "../linalg/test_same_matrices.hpp"
using namespace mfem;
class DG_LOR_DiffusionPreconditioner : public BilinearFormIntegrator
{
Mesh &mesh;
double kappa;
int p;
IntegrationRule gl_p, gl_pp1;
Vector shape1, shape2, nor;
public:
DG_LOR_DiffusionPreconditioner(Mesh &mesh_, int p_, double kappa_)
: mesh(mesh_), kappa(kappa_), p(p_)
{
QuadratureFunctions1D::GaussLobatto(p+1, &gl_p);
QuadratureFunctions1D::GaussLobatto(p+2, &gl_pp1);
}
double PenaltyFactor(int idx1, int idx2)
{
int pp1 = p + 1;
int x1 = idx1 % pp1;
int y1 = (idx1 / pp1) % pp1;
int z1 = (idx1 / pp1) / pp1;
int x2 = idx2 % pp1;
int y2 = (idx2 / pp1) % pp1;
int z2 = (idx2 / pp1) / pp1;
int dim = mesh.Dimension();
auto compute_factor = [&](int i1, int i2)
{
int j = std::min(i1, i2);
if (i1 == i2)
{
double w = gl_p[j].weight;
double k = gl_pp1[i1+1].x - gl_pp1[i1].x;
return w/k;
}
else
{
double h = gl_p[j+1].x - gl_p[j].x;
double k1 = gl_pp1[i1+1].x - gl_pp1[i1].x;
double k2 = gl_pp1[i2+1].x - gl_pp1[i2].x;
double avg = 0.5*k1 + 0.5*k2;
return avg/h;
}
};
double factor = compute_factor(x1, x2);
if (dim >= 2) { factor *= compute_factor(y1, y2); }
if (dim == 3) { factor *= compute_factor(z1, z2); }
return factor;
}
double BdrPenaltyFactor(int idx, int f)
{
int pp1 = p+1;
int x = idx % pp1;
int y = (idx / pp1) % pp1;
int z = (idx / pp1) / pp1;
int dim = mesh.Dimension();
auto subcell_size = [&](int i)
{
return gl_pp1[i+1].x - gl_pp1[i].x;
};
double factor = (p+1)*(p+1);
if (dim == 1)
{
factor *= subcell_size(x);
}
else if (dim == 2)
{
int ni, nj;
ni = (f == 1 || f == 3) ? x : y;
nj = (f == 1 || f == 3) ? y : x;
factor *= subcell_size(ni)/subcell_size(nj)*gl_p[nj].weight;
}
else if (dim == 3)
{
int ni, nj, nk;
if (f == 2 || f == 4) { ni = x; nj = y; nk = z; }
else if (f == 1 || f == 3) { ni = y; nj = x; nk = z; }
else { ni = z; nj = x; nk = y; }
factor *= subcell_size(ni)/subcell_size(nj)/subcell_size(nk);
factor *= gl_p[nj].weight*gl_p[nk].weight;
}
return factor;
}
using BilinearFormIntegrator::AssembleFaceMatrix;
virtual void AssembleFaceMatrix(const FiniteElement &el1,
const FiniteElement &el2,
FaceElementTransformations &Trans,
DenseMatrix &elmat) override
{
int dim, ndof1, ndof2, ndofs;
double w, wq = 0.0;
dim = el1.GetDim();
ndof1 = el1.GetDof();
nor.SetSize(dim);
shape1.SetSize(ndof1);
if (Trans.Elem2No >= 0)
{
ndof2 = el2.GetDof();
shape2.SetSize(ndof2);
}
else
{
ndof2 = 0;
}
int face_no;
if (ndof2) { face_no = Trans.ElementNo; }
else { face_no = mesh.GetBdrElementFaceIndex(Trans.ElementNo); }
int info1, info2;
mesh.GetFaceInfos(face_no, &info1, &info2);
int local_face = info1/64;
const CoarseFineTransformations &cftr = mesh.GetRefinementTransforms();
double factor;
bool interior = false;
if (Trans.Elem2No >= 0 && Trans.Elem2No < mesh.GetNE())
{
int parent_el1 = cftr.embeddings[Trans.Elem1No].parent;
int parent_el2 = cftr.embeddings[Trans.Elem2No].parent;
if (parent_el1 == parent_el2)
{
interior = true;
factor = PenaltyFactor(cftr.embeddings[Trans.Elem1No].matrix,
cftr.embeddings[Trans.Elem2No].matrix);
}
}
if (!interior)
{
factor = kappa*BdrPenaltyFactor(cftr.embeddings[Trans.Elem1No].matrix,
local_face);
}
ndofs = ndof1 + ndof2;
elmat.SetSize(ndofs);
elmat = 0.0;
const IntegrationRule *ir = IntRule;
if (ir == NULL) { ir = &IntRules.Get(Trans.GetGeometryType(), 1); }
for (int q = 0; q < ir->GetNPoints(); q++)
{
const IntegrationPoint &ip = ir->IntPoint(q);
Trans.SetAllIntPoints(&ip);
const IntegrationPoint &eip1 = Trans.GetElement1IntPoint();
const IntegrationPoint &eip2 = Trans.GetElement2IntPoint();
if (dim == 1) { nor(0) = 2*eip1.x - 1.0; }
else { CalcOrtho(Trans.Jacobian(), nor); }
el1.CalcShape(eip1, shape1);
w = ip.weight;
double h_face = nor.Norml2();
double h_el = Trans.Elem1->Weight();
double h = h_el/h_face; // perpendicular element size
if (ndof2)
{
el2.CalcShape(eip2, shape2);
double h_el_2 = Trans.Elem2->Weight();
h = 0.5*h + 0.5*h_el_2/h_face; // average both element sizes
}
if (interior)
{
wq = w*factor*h_face/h;
}
else
{
wq = w*factor*h_face/h;
}
for (int i = 0; i < ndof1; i++)
{
const double wsi = wq*shape1(i);
for (int j = 0; j < ndof1; j++)
{
elmat(i, j) += wsi * shape1(j);
}
}
if (ndof2)
{
for (int i = 0; i < ndof2; i++)
{
const double wsi = wq*shape2(i);
for (int j = 0; j < ndof1; j++)
{
elmat(ndof1 + i, j) -= wsi * shape1(j);
elmat(j, ndof1 + i) -= wsi * shape1(j);
}
for (int j = 0; j < ndof2; j++)
{
elmat(ndof1 + i, ndof1 + j) += wsi * shape2(j);
}
}
}
}
}
};
class DG_LOR_MassPreconditioner : public BilinearFormIntegrator
{
Mesh &mesh_ho, &mesh_lor;
const int p;
IntegrationRule gll;
Coefficient *Q;
public:
DG_LOR_MassPreconditioner(Mesh &mesh_ho_,
Mesh &mesh_lor_,
int p_,
Coefficient *Q_)
: mesh_ho(mesh_ho_),
mesh_lor(mesh_lor_),
p(p_),
Q(Q_)
{
QuadratureFunctions1D::GaussLobatto(p+1, &gll);
}
void AssembleElementMatrix(const FiniteElement &el,
ElementTransformation &Tr,
DenseMatrix &elmat) override
{
const CoarseFineTransformations &cftr = mesh_lor.GetRefinementTransforms();
const int parent_el = cftr.embeddings[Tr.ElementNo].parent;
// We use the point matrix index to identify the local LOR element index
// within the high-order coarse element.
const int lor_index = cftr.embeddings[Tr.ElementNo].matrix;
// Assuming piecewise constant
elmat.SetSize(1);
const int dim = mesh_ho.Dimension();
IntegrationPoint ip;
if (dim == 2)
{
const int iy = lor_index / (p + 1);
const int ix = lor_index % (p + 1);
ip.x = gll[ix].x;
ip.y = gll[iy].x;
elmat(0,0) = gll[ix].weight * gll[iy].weight;
}
else if (dim == 3)
{
const int iz = lor_index / (p + 1) / (p + 1);
const int iy = (lor_index / (p + 1)) % (p + 1);
const int ix = lor_index % (p + 1);
ip.x = gll[ix].x;
ip.y = gll[iy].x;
ip.z = gll[iz].x;
elmat(0,0) = gll[ix].weight * gll[iy].weight * gll[iz].weight;
}
ElementTransformation &Tr_ho = *mesh_ho.GetElementTransformation(parent_el);
Tr_ho.SetIntPoint(&ip);
const real_t detJ = Tr_ho.Weight();
elmat(0,0) *= detJ;
if (Q)
{
elmat(0,0) *= Q->Eval(Tr_ho, ip);
}
}
};
static void TestBatchedLOR_DG(Mesh &mesh, int order)
{
DG_FECollection fec(order, mesh.Dimension(), BasisType::GaussLobatto);
FiniteElementSpace fespace(&mesh, &fec);
// Set up some coefficients using H1 grid functions
H1_FECollection h1fec(2, mesh.Dimension());
FiniteElementSpace h1fes(&mesh, &h1fec);
GridFunction gf1(&h1fes), gf2(&h1fes);
gf1.Randomize(1);
gf2.Randomize(2);
GridFunctionCoefficient mass_coeff(&gf1);
GridFunctionCoefficient diff_coeff(&gf2);
ConstantCoefficient one(1.0);
constexpr real_t sigma = -1.0;
const int eta = 2;
const int kappa = eta * (order + 1) * (order + 1);
BilinearForm a(&fespace);
a.AddDomainIntegrator(new DiffusionIntegrator);
a.AddInteriorFaceIntegrator(new DGDiffusionIntegrator(one, sigma, kappa));
a.AddBdrFaceIntegrator(new DGDiffusionIntegrator(one, sigma, kappa));
Array<int> ess_dofs; // Empty
LORDiscretization lor(fespace);
lor.AssembleSystem(a, ess_dofs);
SparseMatrix &A1 = lor.GetAssembledMatrix();
FiniteElementSpace &fes_lor = lor.GetFESpace();
Mesh &mesh_lor = *fes_lor.GetMesh();
BilinearForm a_lor(&fes_lor);
a_lor.AddBdrFaceIntegrator(new DG_LOR_DiffusionPreconditioner(
mesh_lor, order, eta));
a_lor.AddInteriorFaceIntegrator(new DG_LOR_DiffusionPreconditioner(
mesh_lor, order, eta));
a_lor.Assemble();
a_lor.Finalize();
SparseMatrix &A2 = a_lor.SpMat();
TestSameMatrices(A1, A2);
}
TEST_CASE("LOR Batched DG Orientation", "[LOR][BatchedLOR][CUDA]")
{
const int order = 3;
const int dim = launch_all_non_regression_tests ? GENERATE(2, 3) : 2;
const int orientation1 = GENERATE_COPY(range(0, dim == 2 ? 4 : 24));
const int orientation2 = GENERATE_COPY(range(0, dim == 2 ? 4 : 24));
CAPTURE(order, dim, orientation1, orientation2);
Mesh mesh = MeshOrientation(dim, orientation1, orientation2);
TestBatchedLOR_DG(mesh, order);
}
TEST_CASE("LOR Batched DG", "[LOR][BatchedLOR][CUDA]")
{
const int order = 3;
const auto mesh_fname = GENERATE(
"../../data/beam-quad.mesh",
"../../data/l-shape.mesh",
"../../data/beam-hex.mesh",
"../../data/fichera.mesh"
);
CAPTURE(mesh_fname);
Mesh mesh = Mesh::LoadFromFile(mesh_fname);
mesh.Transform([](const Vector &xin, Vector &xout)
{
for (int d = 0; d < xin.Size(); ++d)
{
xout[d] = xin[d] * (1.0 + d / 3.0);
}
});
TestBatchedLOR_DG(mesh, order);
}