In class Mesh/ParMesh:
* Move the serial implementation of UniformRefinement3D to a new
method: UniformRefinement3D_base. The implementations of the virtual
method UniformRefinement3D (which now have no parameters) use the
new UniformRefinement3D_base method.
* In UniformRefinement3D_base, implemented two algorithms for choosing
how to split the middle octahedron when refining a tetrahedron by
cutting off its four corner tets. (These four tets have the same
shape as the original tet and half the edge-length.) The choice of
the algorithm is hard-coded in a const variable for now.
* Add an optional parameter to UniformRefinement which is used to
choose how to refine tet-only meshes: the default choice is to use
the new algorithm defined by UniformRefinement3D; the second option
is to use the old default - call LocalRefinement (marking all
elements) to perform 3 levels of bisection. The new algorithm
always produces elements with better shape (aspect ratio) than the
old default (at least for the meshes in the data/ directory and a
few other meshes).
* Make the method Finalize virtual - its implementation in parallel
requires updates in the ParMesh data.
* Add a consistency check in ParMesh::ReorientTetMesh that verifies
the assumption made in the method about the update of the shared
triangles.
* Simplify implementation of some methods in class ParMesh by
separating common code in a new protected method: FinalizeParTopo.
Other updates:
* In the examples and miniapps, when using a tet-only mesh which is
first refined uniformly and then locally, it is now necessary to
call the method Mesh::Finalize(true) (which is now virtual) in order
to mark the elements for local refinement after the uniform
refinement.
* In example 12p, use better random seed values.
* In examples 3/3p, add a sample run with order=2 on a tet mesh - this
will test the methods {Mesh,ParMesh}::ReorientTetMesh. Previously,
these were only tested by one sample run in example 4p.
* In the mesh-explorer miniapp, add a refinement option to perform
uniform refinement of tet-only meshes using bisection.
* In the MFEM_LOCATION macro print the <file> and <line> location
using a standard format: <file>:<line>, as used by most compilers
when reporting warnings and errors.
* Remove FIXME comments about mesh format v1.0.1.
243 lines
8.4 KiB
C++
243 lines
8.4 KiB
C++
// MFEM Example 3
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//
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// Compile with: make ex3
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//
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// Sample runs: ex3 -m ../data/star.mesh
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// ex3 -m ../data/beam-tri.mesh -o 2
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// ex3 -m ../data/beam-tet.mesh
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// ex3 -m ../data/beam-hex.mesh
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// ex3 -m ../data/escher.mesh
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// ex3 -m ../data/escher.mesh -o 2
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// ex3 -m ../data/fichera.mesh
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// ex3 -m ../data/fichera-q2.vtk
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// ex3 -m ../data/fichera-q3.mesh
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// ex3 -m ../data/square-disc-nurbs.mesh
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// ex3 -m ../data/beam-hex-nurbs.mesh
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// ex3 -m ../data/amr-hex.mesh
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// ex3 -m ../data/fichera-amr.mesh
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// ex3 -m ../data/star-surf.mesh -o 1
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// ex3 -m ../data/mobius-strip.mesh -f 0.1
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// ex3 -m ../data/klein-bottle.mesh -f 0.1
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//
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// Description: This example code solves a simple electromagnetic diffusion
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// problem corresponding to the second order definite Maxwell
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// equation curl curl E + E = f with boundary condition
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// E x n = <given tangential field>. Here, we use a given exact
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// solution E and compute the corresponding r.h.s. f.
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// We discretize with Nedelec finite elements in 2D or 3D.
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//
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// The example demonstrates the use of H(curl) finite element
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// spaces with the curl-curl and the (vector finite element) mass
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// bilinear form, as well as the computation of discretization
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// error when the exact solution is known. Static condensation is
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// also illustrated.
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//
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// We recommend viewing examples 1-2 before viewing this example.
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#include "mfem.hpp"
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#include <fstream>
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#include <iostream>
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using namespace std;
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using namespace mfem;
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// Exact solution, E, and r.h.s., f. See below for implementation.
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void E_exact(const Vector &, Vector &);
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void f_exact(const Vector &, Vector &);
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double freq = 1.0, kappa;
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int dim;
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int main(int argc, char *argv[])
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{
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// 1. Parse command-line options.
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const char *mesh_file = "../data/beam-tet.mesh";
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int order = 1;
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bool static_cond = false;
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bool visualization = 1;
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OptionsParser args(argc, argv);
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args.AddOption(&mesh_file, "-m", "--mesh",
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"Mesh file to use.");
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args.AddOption(&order, "-o", "--order",
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"Finite element order (polynomial degree).");
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args.AddOption(&freq, "-f", "--frequency", "Set the frequency for the exact"
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" solution.");
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args.AddOption(&static_cond, "-sc", "--static-condensation", "-no-sc",
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"--no-static-condensation", "Enable static condensation.");
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args.AddOption(&visualization, "-vis", "--visualization", "-no-vis",
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"--no-visualization",
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"Enable or disable GLVis visualization.");
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args.Parse();
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if (!args.Good())
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{
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args.PrintUsage(cout);
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return 1;
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}
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args.PrintOptions(cout);
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kappa = freq * M_PI;
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// 2. Read the mesh from the given mesh file. We can handle triangular,
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// quadrilateral, tetrahedral, hexahedral, surface and volume meshes with
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// the same code.
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Mesh *mesh = new Mesh(mesh_file, 1, 1);
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dim = mesh->Dimension();
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int sdim = mesh->SpaceDimension();
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// 3. Refine the mesh to increase the resolution. In this example we do
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// 'ref_levels' of uniform refinement. We choose 'ref_levels' to be the
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// largest number that gives a final mesh with no more than 50,000
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// elements.
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{
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int ref_levels =
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(int)floor(log(50000./mesh->GetNE())/log(2.)/dim);
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for (int l = 0; l < ref_levels; l++)
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{
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mesh->UniformRefinement();
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}
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}
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mesh->ReorientTetMesh();
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// 4. Define a finite element space on the mesh. Here we use the Nedelec
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// finite elements of the specified order.
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FiniteElementCollection *fec = new ND_FECollection(order, dim);
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FiniteElementSpace *fespace = new FiniteElementSpace(mesh, fec);
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cout << "Number of finite element unknowns: "
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<< fespace->GetTrueVSize() << endl;
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// 5. Determine the list of true (i.e. conforming) essential boundary dofs.
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// In this example, the boundary conditions are defined by marking all
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// the boundary attributes from the mesh as essential (Dirichlet) and
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// converting them to a list of true dofs.
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Array<int> ess_tdof_list;
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if (mesh->bdr_attributes.Size())
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{
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Array<int> ess_bdr(mesh->bdr_attributes.Max());
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ess_bdr = 1;
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fespace->GetEssentialTrueDofs(ess_bdr, ess_tdof_list);
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}
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// 6. Set up the linear form b(.) which corresponds to the right-hand side
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// of the FEM linear system, which in this case is (f,phi_i) where f is
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// given by the function f_exact and phi_i are the basis functions in the
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// finite element fespace.
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VectorFunctionCoefficient f(sdim, f_exact);
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LinearForm *b = new LinearForm(fespace);
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b->AddDomainIntegrator(new VectorFEDomainLFIntegrator(f));
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b->Assemble();
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// 7. Define the solution vector x as a finite element grid function
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// corresponding to fespace. Initialize x by projecting the exact
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// solution. Note that only values from the boundary edges will be used
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// when eliminating the non-homogeneous boundary condition to modify the
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// r.h.s. vector b.
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GridFunction x(fespace);
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VectorFunctionCoefficient E(sdim, E_exact);
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x.ProjectCoefficient(E);
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// 8. Set up the bilinear form corresponding to the EM diffusion operator
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// curl muinv curl + sigma I, by adding the curl-curl and the mass domain
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// integrators.
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Coefficient *muinv = new ConstantCoefficient(1.0);
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Coefficient *sigma = new ConstantCoefficient(1.0);
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BilinearForm *a = new BilinearForm(fespace);
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a->AddDomainIntegrator(new CurlCurlIntegrator(*muinv));
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a->AddDomainIntegrator(new VectorFEMassIntegrator(*sigma));
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// 9. Assemble the bilinear form and the corresponding linear system,
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// applying any necessary transformations such as: eliminating boundary
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// conditions, applying conforming constraints for non-conforming AMR,
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// static condensation, etc.
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if (static_cond) { a->EnableStaticCondensation(); }
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a->Assemble();
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SparseMatrix A;
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Vector B, X;
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a->FormLinearSystem(ess_tdof_list, x, *b, A, X, B);
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cout << "Size of linear system: " << A.Height() << endl;
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#ifndef MFEM_USE_SUITESPARSE
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// 10. Define a simple symmetric Gauss-Seidel preconditioner and use it to
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// solve the system Ax=b with PCG.
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GSSmoother M(A);
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PCG(A, M, B, X, 1, 500, 1e-12, 0.0);
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#else
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// 10. If MFEM was compiled with SuiteSparse, use UMFPACK to solve the system.
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UMFPackSolver umf_solver;
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umf_solver.Control[UMFPACK_ORDERING] = UMFPACK_ORDERING_METIS;
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umf_solver.SetOperator(A);
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umf_solver.Mult(B, X);
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#endif
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// 11. Recover the solution as a finite element grid function.
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a->RecoverFEMSolution(X, *b, x);
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// 12. Compute and print the L^2 norm of the error.
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cout << "\n|| E_h - E ||_{L^2} = " << x.ComputeL2Error(E) << '\n' << endl;
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// 13. Save the refined mesh and the solution. This output can be viewed
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// later using GLVis: "glvis -m refined.mesh -g sol.gf".
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{
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ofstream mesh_ofs("refined.mesh");
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mesh_ofs.precision(8);
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mesh->Print(mesh_ofs);
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ofstream sol_ofs("sol.gf");
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sol_ofs.precision(8);
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x.Save(sol_ofs);
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}
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// 14. Send the solution by socket to a GLVis server.
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if (visualization)
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{
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char vishost[] = "localhost";
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int visport = 19916;
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socketstream sol_sock(vishost, visport);
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sol_sock.precision(8);
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sol_sock << "solution\n" << *mesh << x << flush;
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}
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// 15. Free the used memory.
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delete a;
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delete sigma;
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delete muinv;
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delete b;
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delete fespace;
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delete fec;
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delete mesh;
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return 0;
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}
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void E_exact(const Vector &x, Vector &E)
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{
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if (dim == 3)
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{
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E(0) = sin(kappa * x(1));
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E(1) = sin(kappa * x(2));
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E(2) = sin(kappa * x(0));
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}
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else
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{
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E(0) = sin(kappa * x(1));
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E(1) = sin(kappa * x(0));
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if (x.Size() == 3) { E(2) = 0.0; }
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}
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}
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void f_exact(const Vector &x, Vector &f)
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{
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if (dim == 3)
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{
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f(0) = (1. + kappa * kappa) * sin(kappa * x(1));
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f(1) = (1. + kappa * kappa) * sin(kappa * x(2));
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f(2) = (1. + kappa * kappa) * sin(kappa * x(0));
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}
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else
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{
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f(0) = (1. + kappa * kappa) * sin(kappa * x(1));
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f(1) = (1. + kappa * kappa) * sin(kappa * x(0));
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if (x.Size() == 3) { f(2) = 0.0; }
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}
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}
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