Jérémie Dumas
|
6d41528ced
|
Remove attribute class + add a unique id in ViewerData.
|
2018-03-17 13:20:59 -04:00 |
|
Jérémie Dumas
|
239a05da56
|
Without attributes.
|
2018-02-26 17:08:00 -05:00 |
|
Jérémie Dumas
|
84be11b1b2
|
Color selected mesh in red.
|
2018-02-23 19:45:15 -05:00 |
|
Alec Jacobson
|
b86117ea06
|
use int for callbacks; use corect backspace code
|
2018-02-23 09:36:15 -05:00 |
|
Alec Jacobson
|
eb1d95e246
|
revert 107; do not rely on imgui
|
2018-02-23 09:18:49 -05:00 |
|
Jérémie Dumas
|
37d585ef87
|
Made ImGuiMenu plugin more flexible for customization.
Now viewer menu can be overriden with lambda function (for simple
override), or virtual methods (for more complex situations).
|
2018-02-11 11:20:58 -05:00 |
|
Jérémie Dumas
|
4a33c9136b
|
Get rid of class AttributeManager + update variable styles.
|
2018-02-11 08:47:06 -05:00 |
|
Jérémie Dumas
|
d7f3cf3be3
|
Add a small attribute class to extend the viewer data.
|
2018-02-11 07:23:02 -05:00 |
|
Jérémie Dumas
|
fa8d913b4b
|
Render a couple of extra frames before idling, to accomodate ImGui's immediate mode rendering.
|
2018-02-10 20:20:10 -05:00 |
|
Jérémie Dumas
|
ce9fa48f5d
|
Update multi-mesh tutorial + drop opengl2/ from CMake.
|
2018-02-10 19:57:45 -05:00 |
|
Daniele Panozzo
|
02c8268a61
|
selected_data -> data to make the transition of old code easier. Old code can be simply converted by adding () after data
|
2018-02-03 20:30:17 -05:00 |
|
Alec Jacobson
|
9067548cb4
|
erase_mesh in tutorial
|
2017-10-13 12:34:21 -04:00 |
|
Alec Jacobson
|
9bc8064132
|
merge
|
2017-10-13 10:22:58 -04:00 |
|